Development of a computational model for the prediction of mental workload in air traffic control. The aim of the project is to develop a computational model that can measure the flow of traffic through an air sector, and predict the level of workload that an air traffic controller will experience, as well as the overall risk of breakdowns in separation between aircaft. The purpose is to develop a tool that can be used for the purposes of risk analysis and scenario planning. This is a multidisci ....Development of a computational model for the prediction of mental workload in air traffic control. The aim of the project is to develop a computational model that can measure the flow of traffic through an air sector, and predict the level of workload that an air traffic controller will experience, as well as the overall risk of breakdowns in separation between aircaft. The purpose is to develop a tool that can be used for the purposes of risk analysis and scenario planning. This is a multidisciplinary project, integrating recent models of human memory and reasoning, with formal methods for the analysis of human-computer systems. The project will advance our understanding of human memory and reasoning in complex real-world systems.Read moreRead less
From Talking Heads to Thinking Heads: A Research Platform for Human Communication Science. In this project current Talking Head technology will be taken into the realm of a high-fidelity Thinking Head, with implications and applications for basic and applied research. Outcomes will bear on human-machine communication, telecommunications, e-commerce, and mobile phone technology; personalised aids for disabled users, the hearing impaired, the elderly, and children with learning difficulties, forei ....From Talking Heads to Thinking Heads: A Research Platform for Human Communication Science. In this project current Talking Head technology will be taken into the realm of a high-fidelity Thinking Head, with implications and applications for basic and applied research. Outcomes will bear on human-machine communication, telecommunications, e-commerce, and mobile phone technology; personalised aids for disabled users, the hearing impaired, the elderly, and children with learning difficulties, foreign language learning; and will facilitate the development of animation in new media, film, and games. In addition to output in scholarly journals, beta-versions of the Head will be made available, and public visibility for the project will be facilitated by the incorporation of high-profile installations and exhibitions.Read moreRead less
Implicit transmission of embodied culture. Is a culturally diverse, yet socially integrated community possible? In multicultural societies such as Australia, this is a pressing and significant question. To form and maintain a vibrant and prosperous community in the face of globalization, it is essential to understand the fundamental processes by which cultures are formed and transformed in everyday social activities. This project examines one such process, implicit cultural transmission, propose ....Implicit transmission of embodied culture. Is a culturally diverse, yet socially integrated community possible? In multicultural societies such as Australia, this is a pressing and significant question. To form and maintain a vibrant and prosperous community in the face of globalization, it is essential to understand the fundamental processes by which cultures are formed and transformed in everyday social activities. This project examines one such process, implicit cultural transmission, proposed to function in the nonconscious transmission of cultural information. Understanding the dynamics of this subtle, yet pervasive, mode of cultural influence is central to a full appreciation of how one's own culture and those of others' integrate and flourish.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE210101107
Funder
Australian Research Council
Funding Amount
$412,744.00
Summary
Ahead of the Game: Balancing the Gaming Industry and Public Interest. This project battles the risks and embraces the benefits of digital gaming. There is a risk that one loses control of their gaming and prioritises it over other duties. This is offset by the benefits of using digital games for health. It is the first to decode and use the health data embedded in the connection between the gamer and their game persona (avatar). It does this by concurrently assessing important gamer, family, cul ....Ahead of the Game: Balancing the Gaming Industry and Public Interest. This project battles the risks and embraces the benefits of digital gaming. There is a risk that one loses control of their gaming and prioritises it over other duties. This is offset by the benefits of using digital games for health. It is the first to decode and use the health data embedded in the connection between the gamer and their game persona (avatar). It does this by concurrently assessing important gamer, family, cultural and game structure features. Findings will prompt the ethical growth of the Australian Health games industry and inform strategies to combat gaming disorder by tailoring games to users' needs. This will uniquely benefit Australians by re-directing this growing industry to better serve the public interest.Read moreRead less
New, Efficient Tests That Map Both Central and Peripheral Vision. This project seeks to develop a new, combined approach for quantifying both central and peripheral vision with a single test. Current methods for testing far peripheral vision are not efficient and not fully automated. Yet peripheral vision is important for tasks involving navigation and hazard avoidance such as driving. The project intends to invent and test new approaches to sampling and measuring the spatial extent of vision. T ....New, Efficient Tests That Map Both Central and Peripheral Vision. This project seeks to develop a new, combined approach for quantifying both central and peripheral vision with a single test. Current methods for testing far peripheral vision are not efficient and not fully automated. Yet peripheral vision is important for tasks involving navigation and hazard avoidance such as driving. The project intends to invent and test new approaches to sampling and measuring the spatial extent of vision. The anticipated algorithms will be more accurate and efficient than current tests, will be suitable for older adults, and will enable ready assessment of vision for occupational tasks.Read moreRead less
Improving performance in high risk environments using guided distraction and iconic cues. This project tests a novel strategy to assist operators in high-risk automated environments, in order to maintain their performance in low workload situations. Using guided distraction, this project will be able to show improvements in attention to critical tasks and in overall system performance, thereby reducing the potential for error.
Organization and Plasticity of Visual Processing in a Miniature Brain. To recognise objects a brain must have an internal representation of most likely object appearance. Two ways in which brains may posses this information include a hard wired template system, and/or the neuroplasticity to learn novel objects. Recent investigations on honeybee vision show that this animal can learn to recognise very difficult objects, although currently we do not know how the miniaturised bee brain manages thes ....Organization and Plasticity of Visual Processing in a Miniature Brain. To recognise objects a brain must have an internal representation of most likely object appearance. Two ways in which brains may posses this information include a hard wired template system, and/or the neuroplasticity to learn novel objects. Recent investigations on honeybee vision show that this animal can learn to recognise very difficult objects, although currently we do not know how the miniaturised bee brain manages these tasks. This project will reveal changes that occur in the processing of visual objects by the bee's brain with increasing experience, with potential applications including robotics or building interfaces between sensors and biological systems.Read moreRead less
A comprehensive framework for modelling the human connectome. The human brain is an extraordinarily complex network of interconnected cells. This project aims to use mathematical modelling and brain imaging to uncover key principles of network wiring in the human brain. Using an interdisciplinary approach that combines elements of neuroscience, genetics, physics, and psychology, the project will result in a new, rigorous framework for testing competing theories of brain development, the identifi ....A comprehensive framework for modelling the human connectome. The human brain is an extraordinarily complex network of interconnected cells. This project aims to use mathematical modelling and brain imaging to uncover key principles of network wiring in the human brain. Using an interdisciplinary approach that combines elements of neuroscience, genetics, physics, and psychology, the project will result in a new, rigorous framework for testing competing theories of brain development, the identification of key wiring principles for developing brains, and an understanding of how these principles shape behaviour. This work will shed new light on the developmental processes that underlie human behaviour and disease.Read moreRead less
Special Research Initiatives - Grant ID: SR0354596
Funder
Australian Research Council
Funding Amount
$20,000.00
Summary
Perception and Action in Auditory Scenes (PAAS): Neural, Behavioural, Computational and Mechanical Systems. Auditory scenes are temporal and ephemeral yet pervasively influence human life. How humans negotiate such scenes has not been solved, a fact highlighted by attempts to build machines to respond to speech, warnings etc., in real-world situations with room reverberation, different talkers, and background noise. No one discipline can solve such problems. In this network outstanding researche ....Perception and Action in Auditory Scenes (PAAS): Neural, Behavioural, Computational and Mechanical Systems. Auditory scenes are temporal and ephemeral yet pervasively influence human life. How humans negotiate such scenes has not been solved, a fact highlighted by attempts to build machines to respond to speech, warnings etc., in real-world situations with room reverberation, different talkers, and background noise. No one discipline can solve such problems. In this network outstanding researchers from physical, medical, human, and social sciences with interests in speech, music and audition will provide insights into how humans and machines localize, recognize, interpret and produce auditory events, and advance frontier technologies, e.g., automatic speech recognition, hearing prostheses, auditory monitoring/warning systems.Read moreRead less
Exploiting high resolution images of the retina to customise vision tests. This project will make vision tests more accurate and faster by using a person's individual eye anatomy to customise the test. The basic understandings discovered in this project are expected to be applied in clinical and research settings thus saving sight, dollars and time.