A Computer-Aided Cartooning System. This project is aimed at developing a computer-aided system to accelerate main image-related processes in cartoon production. Using such a system, many of the tedious and repetitive tasks can be performed semi-automatically. The project is focused on accurate representation and matching of shapes. New vectorization methods based on projection onto convex sets (POCS), and new matching methods based on multi-stage hierarchical structures will be developed. The t ....A Computer-Aided Cartooning System. This project is aimed at developing a computer-aided system to accelerate main image-related processes in cartoon production. Using such a system, many of the tedious and repetitive tasks can be performed semi-automatically. The project is focused on accurate representation and matching of shapes. New vectorization methods based on projection onto convex sets (POCS), and new matching methods based on multi-stage hierarchical structures will be developed. The targeted applications include entertainment, next generation mobile services, and the internet.Read moreRead less
A New Approach to Studying Whole Bodies and Body Parts Applied to Problems of Forensic Science. To bring to the study of whole humans and human body parts, new methods capable of major advances such as those already provided by DNA technology in the study of human tissues, cells and molecules. This will allow better identification of human groups, geographic populations, gender differences and ageing.
To update facilities in forensic sciences strengthening Australian security systems thus he ....A New Approach to Studying Whole Bodies and Body Parts Applied to Problems of Forensic Science. To bring to the study of whole humans and human body parts, new methods capable of major advances such as those already provided by DNA technology in the study of human tissues, cells and molecules. This will allow better identification of human groups, geographic populations, gender differences and ageing.
To update facilities in forensic sciences strengthening Australian security systems thus helping fight terrorism and crime.
To establish international collaborations for Australia, especially with Asia.
To train young people, through Master's and Doctoral degrees programmes, in handling the new techniques and applying them to problems of forensic science
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Sound and Shape Synthesis Using Tensegrity Particle Systems. Pixar's Toy Story amazed audiences with its computer-generated images, yet the sound was still composed and ?tuned? almost wholly by human hand. In industry, virtual reality systems are increasingly applied to simulation and visualisation but, in general, 'sound? is poorly handled. In this project, we seek to research complex systems that will simulate an object's sound, shape and interaction characteristics in a unified approach. Our ....Sound and Shape Synthesis Using Tensegrity Particle Systems. Pixar's Toy Story amazed audiences with its computer-generated images, yet the sound was still composed and ?tuned? almost wholly by human hand. In industry, virtual reality systems are increasingly applied to simulation and visualisation but, in general, 'sound? is poorly handled. In this project, we seek to research complex systems that will simulate an object's sound, shape and interaction characteristics in a unified approach. Our proposed Tensegrity particle systems generate minimal, stable and robust descriptions of objects in interacting situations. This represents a new and unique approach to the unified representation of multimedia objects with applications in manufacturing and entertainment.Read moreRead less
Topological Approaches for Three Dimensional Graph Drawing. Human analysis of huge quantities of relational data in biotechnology, web engineering, social networks, and computer networks requires visualization. In recent years, three-dimensional visualisation has promised to give new insights into such abstract data. However the past ten years of visualization research has had very little impact on the industry; visualization software providers have not adopted visualization methods developed b ....Topological Approaches for Three Dimensional Graph Drawing. Human analysis of huge quantities of relational data in biotechnology, web engineering, social networks, and computer networks requires visualization. In recent years, three-dimensional visualisation has promised to give new insights into such abstract data. However the past ten years of visualization research has had very little impact on the industry; visualization software providers have not adopted visualization methods developed by academics. We hypothesise that current 3D relational visualization methods fail because they do not pay attention to the human perception of topology. In this project we will leverage mathematical topology to construct new methods for the 3D visualization of relational data.
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Building a Talking Head via Dynamic & 3D-Static, and Age- & Ethnically-Varied Databases: Perceptibility and Acceptability. This project will provide cutting edge realistic, perceptible talking head animation. Based on rich 3D face motion and static face databases, it will allow the study of the facial structure of specific groups of people, and the creation of a lasting cultural heritage of faces. Information in these databases will be useful for research in high-quality 3D face reconstruction ....Building a Talking Head via Dynamic & 3D-Static, and Age- & Ethnically-Varied Databases: Perceptibility and Acceptability. This project will provide cutting edge realistic, perceptible talking head animation. Based on rich 3D face motion and static face databases, it will allow the study of the facial structure of specific groups of people, and the creation of a lasting cultural heritage of faces. Information in these databases will be useful for research in high-quality 3D face reconstruction, with applications as wide as multimodal Biometric Identification, finding lost children, and security systems. The novel methods in this project will also advance auditory-visual speech and emotion research with particular commercial applications in telecommunications, human-machine interfaces, foreign language teaching, humanoid development, animation, and film.Read moreRead less
Innovative visualization of next-generation biomedical images. This project addresses the difficult problems associated with managing the vast amounts of data that are currently available with advanced imaging devices and displaying these data so that the maximum amount of information can be extracted. Developing visualization capabilities for such data is not a trivial undertaking but the outcome of this research will produce enabling visualization technologies that will significantly impact th ....Innovative visualization of next-generation biomedical images. This project addresses the difficult problems associated with managing the vast amounts of data that are currently available with advanced imaging devices and displaying these data so that the maximum amount of information can be extracted. Developing visualization capabilities for such data is not a trivial undertaking but the outcome of this research will produce enabling visualization technologies that will significantly impact the life science, biomedical research and the way clinicians view and use these data for patient management. These technologies will have broad applications across biology and molecular science and will enhance Australia's leading position in the development of frontier technologies.Read moreRead less
Semantic Vectorisation: From Bitmaps to Intelligent Representations. The objective of this innovative project is to provide a solution to the open question of representing natural images by semantically rich vector graphics. The challenges are to identify key visual and temporal elements for images and videos, and efficiently decompose the visual data into semantic vector representations that are faithful to original data, compact and editable. The project aims to investigate new bitmap-to-vecto ....Semantic Vectorisation: From Bitmaps to Intelligent Representations. The objective of this innovative project is to provide a solution to the open question of representing natural images by semantically rich vector graphics. The challenges are to identify key visual and temporal elements for images and videos, and efficiently decompose the visual data into semantic vector representations that are faithful to original data, compact and editable. The project aims to investigate new bitmap-to-vector conversion methods. It is expected to develop a framework where semantic labels and hyperlinks can be embedded in visual data automatically. It hopes to pioneer the creation of a web of images where the links are on image/video regions. New image simplification, stylisation, and non-photorealistic rendering methods are expected to be provided.Read moreRead less
Computational Creativity: an evolutionary ecosystem approach. The creative industries are at the forefront of a 21st century economy. For Australia to play a leading role, artists and designers require innovative software systems that support original creative practice. Creativity is a highly sought-after yet little understood phenomena. This research will advance our understanding of creativity, developing imaginative new ways of working with technology: enabling creative outcomes that are diff ....Computational Creativity: an evolutionary ecosystem approach. The creative industries are at the forefront of a 21st century economy. For Australia to play a leading role, artists and designers require innovative software systems that support original creative practice. Creativity is a highly sought-after yet little understood phenomena. This research will advance our understanding of creativity, developing imaginative new ways of working with technology: enabling creative outcomes that are difficult or impossible to achieve with existing software tools. In a global and rapidly changing industry, this project will give Australian creative practitioners and software developers a competitive edge, enhancing our international reputation as a leader in this area.Read moreRead less
A Process-Based Approach to Generative Form Synthesis. This project addresses open problems in digital media art, introducing innovative methods for professional practitioners. Through close collaboration with a highly successful UK pioneer and his team, this research nurtures Australian expertise and scholarship. Creative industries are making an increasingly important global economic contribution. Related projects overseas demonstrate the potential for tangible commercial benefits as a direct ....A Process-Based Approach to Generative Form Synthesis. This project addresses open problems in digital media art, introducing innovative methods for professional practitioners. Through close collaboration with a highly successful UK pioneer and his team, this research nurtures Australian expertise and scholarship. Creative industries are making an increasingly important global economic contribution. Related projects overseas demonstrate the potential for tangible commercial benefits as a direct result of research investment in this domain. The practical outcomes of this research find application in architecture, computer games, digital animation and new media art. This inter-disciplinary project enhances collaborative links between the research communities of Computer Science and Media Arts.Read moreRead less
Intelligent Virtual Human Companions. This research aims to develop intelligent virtual human companions that can seemingly integrate our immediate physical environment and understand their surroundings including people’s emotions, behaviours, actions and interactions. Such a technology will be enabled by leveraging recent advances in mixed/augmented reality technologies, and by developing innovative artificial intelligence and computer vision and graphics algorithms for dynamic real-world envir ....Intelligent Virtual Human Companions. This research aims to develop intelligent virtual human companions that can seemingly integrate our immediate physical environment and understand their surroundings including people’s emotions, behaviours, actions and interactions. Such a technology will be enabled by leveraging recent advances in mixed/augmented reality technologies, and by developing innovative artificial intelligence and computer vision and graphics algorithms for dynamic real-world environments. Unlike robots, the proposed technology will be low cost, readily deployable and customisable, and will not have any physical limitations or maintenance requirements. It will thus have a wide range of applications from elderly care, healthcare care to educational training.Read moreRead less