User-task co-adaptation for effective interactive simulation environments. This project aims to deliver smart interactive simulation environments in which users and simulation tasks work together. This project aims to create novel adaptive algorithms to automatically discover those user and task features that vary together to smartly adapt users and simulation tasks to work together harmoniously, seamlessly and effectively. Interactive simulation environments are the backbone for evaluating conc ....User-task co-adaptation for effective interactive simulation environments. This project aims to deliver smart interactive simulation environments in which users and simulation tasks work together. This project aims to create novel adaptive algorithms to automatically discover those user and task features that vary together to smartly adapt users and simulation tasks to work together harmoniously, seamlessly and effectively. Interactive simulation environments are the backbone for evaluating concepts, designs, products and advanced training systems in industry and government organisations. By bringing the user naturally inside the simulation as a task's component, users can improve their experience while task performance is simultaneously optimised. Intended outcomes include novel dynamic user-task profiling algorithms and new adaptive algorithms for user-task co-adaptation. Practical outcomes may include robust and highly effective simulation environments.Read moreRead less
Cybersecurity ethics training simulations for values-based decision-making. This Project will investigate ways to train reflective ethical decision making in cybersecurity management through the design of interactive social simulations. The Project will advance understanding and management of human factors in cybersecurity breaches and the field of serious game design for cybersecurity training by using new techniques for building artificially intelligent virtual agents, drawing on interdiscipli ....Cybersecurity ethics training simulations for values-based decision-making. This Project will investigate ways to train reflective ethical decision making in cybersecurity management through the design of interactive social simulations. The Project will advance understanding and management of human factors in cybersecurity breaches and the field of serious game design for cybersecurity training by using new techniques for building artificially intelligent virtual agents, drawing on interdisciplinary expertise in ethics, artificial intelligence and serious game design. Expected outcomes of the Project include a new framework and technologies for cybersecurity training. This should provide significant benefits through deeper understanding of the ethical impact of new cybertechnologies and training solutions.Read moreRead less
Unleashing the potential of VR: reducing sickness in head-mounted displays. Virtual reality (VR) is a breakthrough technology with a host of applied uses. Unfortunately, many people become sick when using head-mounted displays (HMDs). Our project proposes, and aims to test, a new theory of this cybersickness. We intend to quantify the sensory conflicts produced by HMD VR for the first time and measure their effects on perception, eye-movements, balance and well-being. The project will 1) determi ....Unleashing the potential of VR: reducing sickness in head-mounted displays. Virtual reality (VR) is a breakthrough technology with a host of applied uses. Unfortunately, many people become sick when using head-mounted displays (HMDs). Our project proposes, and aims to test, a new theory of this cybersickness. We intend to quantify the sensory conflicts produced by HMD VR for the first time and measure their effects on perception, eye-movements, balance and well-being. The project will 1) determine the causes of, and conditions responsible for, cybersickness; and 2) offer practical information on how to prevent it. These outcomes are expected to directly benefit, and greatly improve HMD use in, fields ranging from defence, education, entertainment, gaming, medicine, real estate, simulation training and tourism.Read moreRead less
Viewable Measures for Component-Based Software Engineering. Software costs over US$300 billion per year worldwide with around 70% of large projects failing to complete in time. Reliable estimation of development effort is a great challenge in Software Engineering. This project aims to develop a reliable multi-dimensional software size measure and an effort estimation model for a new method of development called component based software engineering. We will validate our results theoretically and ....Viewable Measures for Component-Based Software Engineering. Software costs over US$300 billion per year worldwide with around 70% of large projects failing to complete in time. Reliable estimation of development effort is a great challenge in Software Engineering. This project aims to develop a reliable multi-dimensional software size measure and an effort estimation model for a new method of development called component based software engineering. We will validate our results theoretically and test it against empirical data from software industry. We will provide novel visualization techniques to comprehend measurements of large systems. The outcomes will help software projects better estimate deadlines and budgets thus reducing costs significantly.Read moreRead less
Agent-based virtual learning environments for understanding science. It is vital that students understand science given its relevance in important economic and professional areas as well as for an informed democratic citizenry. This project aims to conduct classroom-based research in which students learn content in the Australian Curriculum - Science through the use of an innovative agent-based virtual learning environment that supports authentic science inquiry activities to enhance learning o ....Agent-based virtual learning environments for understanding science. It is vital that students understand science given its relevance in important economic and professional areas as well as for an informed democratic citizenry. This project aims to conduct classroom-based research in which students learn content in the Australian Curriculum - Science through the use of an innovative agent-based virtual learning environment that supports authentic science inquiry activities to enhance learning of difficult scientific knowledge and skills. The project also aims to develop teacher professional development materials for teachers to enhance teacher capacity to use innovative pedagogies and learning technologies in Australian schools.Read moreRead less
Processing large data sets on commodity data-parallel hardware. The project aims to reduce the costs of software development by improving the accessibility of massively data-parallel processors, termed graphics processing units (GPUs). The project seeks to develop a high-level programming system with data streaming support targeting GPUs and multi-GPU architectures. This would facilitate the difficult task of developing parallel applications for high-performance computing architectures. The comb ....Processing large data sets on commodity data-parallel hardware. The project aims to reduce the costs of software development by improving the accessibility of massively data-parallel processors, termed graphics processing units (GPUs). The project seeks to develop a high-level programming system with data streaming support targeting GPUs and multi-GPU architectures. This would facilitate the difficult task of developing parallel applications for high-performance computing architectures. The combination of parallelism and data streaming is designed to enable efficient processing of data too big to be held in device memory, which is a common problem in scientific computing, data analysis and machine learning. The project plans to integrate data streaming into an existing system, currently targeting single GPU architectures and which is successfully used in both industry and research.Read moreRead less
Grid Computing for Phylogenetic Analysis. This interdisciplinary project relates to information technology and bioinformatics, which both can be classified as Frontier Technology in the priority areas outlined by the ARC. Grid computing and using the state-of-art IT technologies to solve grand challenging problems in phylogenetic analysis are forefront research topics in information technology and bioinformatics. The analytical results and new technologies obtained in this project will certainly ....Grid Computing for Phylogenetic Analysis. This interdisciplinary project relates to information technology and bioinformatics, which both can be classified as Frontier Technology in the priority areas outlined by the ARC. Grid computing and using the state-of-art IT technologies to solve grand challenging problems in phylogenetic analysis are forefront research topics in information technology and bioinformatics. The analytical results and new technologies obtained in this project will certainly have significant implications in the relevant areas. New platforms and software developed could have commercial value. It is of great significance that Australia maintains its pioneering position and international reputation in research in Grid computing and its applications.Read moreRead less
Provably Correct on-chip Communication-based Design. This project falls in the priority area of Frontier Technologies for Building and Transforming Australian Industries. Embedded systems have complex communication architectures and functionalities due to their mission- and time-critical applications. This project will develop verifiable algorithms and techniques for design reuse to address them, help solve outstanding problems in the VLSI/SoC community and to lift the country's visibility and ....Provably Correct on-chip Communication-based Design. This project falls in the priority area of Frontier Technologies for Building and Transforming Australian Industries. Embedded systems have complex communication architectures and functionalities due to their mission- and time-critical applications. This project will develop verifiable algorithms and techniques for design reuse to address them, help solve outstanding problems in the VLSI/SoC community and to lift the country's visibility and credibility in the area. The economic benefits are better techniques for design reuse for embedded systems that may be integrated into existing Computer Aided Design environments, with potential to commercialise the algorithms to Electronic Design Automation and vendors.Read moreRead less
THE DEVELOPMENT OF MECHANISTIC MODELS FOR BUBBLY FLOWS WITH HEAT AND MASS TRANSFER. Commercially available CFD computer codes are currently widely used in many Australian industrial sectors. It is clearly recognised that the state-of-the-art models for dealing with complex bubbly flows with/without heat and mass transfer in these computer codes require further developments and improvements. This research project will address the prevalent deficiency in many of these computer codes. It is antici ....THE DEVELOPMENT OF MECHANISTIC MODELS FOR BUBBLY FLOWS WITH HEAT AND MASS TRANSFER. Commercially available CFD computer codes are currently widely used in many Australian industrial sectors. It is clearly recognised that the state-of-the-art models for dealing with complex bubbly flows with/without heat and mass transfer in these computer codes require further developments and improvements. This research project will address the prevalent deficiency in many of these computer codes. It is anticipated that through this major development of new models capable of predicting a wide range of industrial bubbly flow problems and implementation thereafter in these computer codes, industries will experience significant benefits especially reduce time and costs in their design and production.Read moreRead less
Data Structures for Multi-Core. The project intends to improve data structures to reduce the bottleneck effect caused by multiple processor cores. The hardware used for a typical server platform has increasing numbers of processor cores. This growing number of cores creates a bottleneck effect when accessing the data that are structured in the shared memory of these servers. These contended data structures limit the server performance and new algorithms are necessary. The project proposes to rel ....Data Structures for Multi-Core. The project intends to improve data structures to reduce the bottleneck effect caused by multiple processor cores. The hardware used for a typical server platform has increasing numbers of processor cores. This growing number of cores creates a bottleneck effect when accessing the data that are structured in the shared memory of these servers. These contended data structures limit the server performance and new algorithms are necessary. The project proposes to relax traditional consistency criteria to provide high concurrency and to leverage optimistic executions that proceed concurrently but may roll back depending on the conflicts with other concurrent executions they encounter. The concurrent data structures would allow application performance to scale with higher numbers of hardware cores.Read moreRead less