Understanding the design of exertion games to address Australia's obesity issue. In the face of an obesity epidemic, Australians have turned to physical computer games to address their weight issues. This research provides the first understanding of the role of the design of these games in motivating players to play harder, longer and more often, resulting in recommendations how to use and design games for health.
Designing digital aquatic play to foster Australians’ engagement with water. From the beach to the pool, aquatic play is key to Australians’ quality of life and advances physical, mental and social wellbeing. This project harnesses our increasing use of interactive technology (such as wearables) to develop the world’s first design theory on interactive aquatic play. The project creates and evaluates three inspirational aquatic play prototypes, advancing confidence in water skills, self-expressio ....Designing digital aquatic play to foster Australians’ engagement with water. From the beach to the pool, aquatic play is key to Australians’ quality of life and advances physical, mental and social wellbeing. This project harnesses our increasing use of interactive technology (such as wearables) to develop the world’s first design theory on interactive aquatic play. The project creates and evaluates three inspirational aquatic play prototypes, advancing confidence in water skills, self-expression through movement and employment of safe practices to enrich Australian’s physical engagement with water. Digital media developers, government interventions and wellbeing groups can use the derived design knowledge to leverage digital technology and aquatic interactivity to foster Australians’ physical engagement with water.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE190101151
Funder
Australian Research Council
Funding Amount
$398,000.00
Summary
Designing augmented eating interfaces to promote mindful eating. This project aims to develop and test novel augmented eating interfaces in order to address the contradiction between the concept of mindful eating (no distractions) and the reality of screen cultures (eating with screens). Eating while watching screens can be problematic because it can cause overeating, which can manifest into bigger health concerns such as obesity and heart disease. This project expects to generate new knowledge ....Designing augmented eating interfaces to promote mindful eating. This project aims to develop and test novel augmented eating interfaces in order to address the contradiction between the concept of mindful eating (no distractions) and the reality of screen cultures (eating with screens). Eating while watching screens can be problematic because it can cause overeating, which can manifest into bigger health concerns such as obesity and heart disease. This project expects to generate new knowledge in the field of human-food interaction. It presents two new augmented eating systems and a socio-technological study of these systems in use within Australian households. The expected outcomes include a framework on how to design interactive systems that encourage mindful eating without compromising the pleasures of screen-based media and the eating experience, and a greater theoretical understanding of how to support mindful eating in everyday practice.Read moreRead less
Framing and Enabling Children’s Active Play using Novel Technology. This project aims to address inactivity in the 3-5 age group through understanding and exploring innovative interactive active play experiences for children, with a view to increasing their physical activity over the long term. This project will be based on empirical research with real children undertaking real interactive experiences in real contexts, in order to understand issues around sustained engagement with these types of ....Framing and Enabling Children’s Active Play using Novel Technology. This project aims to address inactivity in the 3-5 age group through understanding and exploring innovative interactive active play experiences for children, with a view to increasing their physical activity over the long term. This project will be based on empirical research with real children undertaking real interactive experiences in real contexts, in order to understand issues around sustained engagement with these types of systems. We will design and develop solutions that may address the issues and test those interventions in a longitudinal manner. The outcome will be a framework which can be applied in a variety of situations and modalities by designers and developers of such systems, and feed into childhood technology guidelines.
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Aboriginal remote narrowcast TV and the audio-visual archive. This project aims to investigate the world’s best practices in community narrowcast digital TV and contemporary methods for the long-term storage of both digital and analogue audio-visual cultural materials. This will assist in the long-term preservation of Indigenous languages and culture and will investigate whether health promotion and other messages in Aboriginal languages community impacts on community well-being.
Development of computer-based decision support tools using population pharmacokinetic/pharmacodynamic models. Diabetes is an epidemic that presents an enormous burden to health systems of both developed and developing nations. Australia spends an estimated $35 billion on the condition annually, with costs set to rise with increasing diagnosis rates. Additionally, the burden of diabetes is more prominent in indigenous Australians. We intend to improve management of this disease in non-indigenous ....Development of computer-based decision support tools using population pharmacokinetic/pharmacodynamic models. Diabetes is an epidemic that presents an enormous burden to health systems of both developed and developing nations. Australia spends an estimated $35 billion on the condition annually, with costs set to rise with increasing diagnosis rates. Additionally, the burden of diabetes is more prominent in indigenous Australians. We intend to improve management of this disease in non-indigenous and indigenous Australians by development of a user-friendly computer-based decision support tool for doctors. Once established, this tool will have applications in other fields of health care where support is needed to make informed dosing decisions for critical medications and have the potential to reduce financial and social impacts of chronic disease.Read moreRead less
Making eMaking Accessible for People with Intellectual Disabilities. This interdisciplinary research will create an evidence based eMaking program that empowers people with Intellectual Disabilities. eMaking benefits include collaborative problem solving and employment pathways; however, people with disabilities are often excluded. Through a unique, inclusive, outreach van, strategies to build accessible eMaking will be generated. Project outcomes include replicable, scalable eMaking activities ....Making eMaking Accessible for People with Intellectual Disabilities. This interdisciplinary research will create an evidence based eMaking program that empowers people with Intellectual Disabilities. eMaking benefits include collaborative problem solving and employment pathways; however, people with disabilities are often excluded. Through a unique, inclusive, outreach van, strategies to build accessible eMaking will be generated. Project outcomes include replicable, scalable eMaking activities and toolkits to facilitate Science, Technology, Engineering and Mathematics for all. Project benefits include opportunities for people with Intellectual Disability to participate in meaningful recreational or work-focused eMaking, and changing community attitudes through shared eMaking participation.Read moreRead less
Data-driven Traffic Analytics for Incident Analysis and Management. Traffic incidents are among the primary concerns of all transport authorities around the world due to their significant impact in terms of traffic congestion and delay, air and noise pollution, and management cost. This project aims to address incident analysis and management in complex and multi-modal traffic networks by combining multidisciplinary research efforts from transportation engineering and data science. The intended ....Data-driven Traffic Analytics for Incident Analysis and Management. Traffic incidents are among the primary concerns of all transport authorities around the world due to their significant impact in terms of traffic congestion and delay, air and noise pollution, and management cost. This project aims to address incident analysis and management in complex and multi-modal traffic networks by combining multidisciplinary research efforts from transportation engineering and data science. The intended outcomes will be an innovative incident analysis and management framework synergising traffic data analytics and traffic simulation modelling as well as its key enabling techniques and prototype systems. This will significantly help mitigate incident impacts on daily commuters.Read moreRead less
Enhancing and supporting deliberations within multidisciplinary decision teams. A group’s knowledge and reasoning processes are rarely conducted or recorded systematically; a problem particularly pressing for medical decisions made by multidisciplinary teams. This project will perform the first integration of knowledge management principles with group reasoning process models to create an online environment for enhancing the quality of group decisions and their documentation. The online environm ....Enhancing and supporting deliberations within multidisciplinary decision teams. A group’s knowledge and reasoning processes are rarely conducted or recorded systematically; a problem particularly pressing for medical decisions made by multidisciplinary teams. This project will perform the first integration of knowledge management principles with group reasoning process models to create an online environment for enhancing the quality of group decisions and their documentation. The online environment will help medical teams use documented and non-documented knowledge when more than one medical condition is present and no formal guidelines are applicable. The project advances theories of knowledge in groups and is extendable to any deliberations on complex problems.Read moreRead less
Modelling and defence against malware propagation. As the internet has become vital to our day-to-day working and living, we are witnessing a remarkable upsurge in the incidents of malicious software or malware on it. This project aims to develop key technologies that can precisely model the malware propagation on the internet. The technologies will help develop effective defence against malware propagation at an early stage, with limited defence resources, so as to minimise the damage and provi ....Modelling and defence against malware propagation. As the internet has become vital to our day-to-day working and living, we are witnessing a remarkable upsurge in the incidents of malicious software or malware on it. This project aims to develop key technologies that can precisely model the malware propagation on the internet. The technologies will help develop effective defence against malware propagation at an early stage, with limited defence resources, so as to minimise the damage and provide a capability to identify and control malware spreaders. This project is significant as it can secure the internet that is essential to the daily work of Australian people, thus addresses a fundamental problem in safeguarding Australia by protecting our critical infrastructure.Read moreRead less