Making Crime Pay: Manufacturing Heritage Experiences in a Digital Age. This project aims to create digital tools to allow visitors to experience Australian convict sites and historical big data in new and novel ways. The project expects to forge a synergistic long-term relationship between archives, historical sites and research programs through pioneering thematic digital storytelling techniques, allowing audiences to access research data not previously curated for public consumption. Expected ....Making Crime Pay: Manufacturing Heritage Experiences in a Digital Age. This project aims to create digital tools to allow visitors to experience Australian convict sites and historical big data in new and novel ways. The project expects to forge a synergistic long-term relationship between archives, historical sites and research programs through pioneering thematic digital storytelling techniques, allowing audiences to access research data not previously curated for public consumption. Expected outcomes include enhanced international and disciplinary collaborations, generating standards for curating digital site, archival and collection data, and new means of communicating research results to a wider public, especially descendants. This should provide significant benefits to heritage site operators. Read moreRead less
Images of Power in the Roman Empire: Mass Media and the Cult of Emperors. Contemporary leaders understand the power of an image to influence public opinion, but are they following a path well-trodden by Roman emperors? This project aims to illuminate the role that mass media and images played in securing and sustaining imperial power during the Later Roman empire from the Flavians to the Theodosians (69-450 CE). The comparison of coins, statues and monuments will shed new light on the dynamic wa ....Images of Power in the Roman Empire: Mass Media and the Cult of Emperors. Contemporary leaders understand the power of an image to influence public opinion, but are they following a path well-trodden by Roman emperors? This project aims to illuminate the role that mass media and images played in securing and sustaining imperial power during the Later Roman empire from the Flavians to the Theodosians (69-450 CE). The comparison of coins, statues and monuments will shed new light on the dynamic ways that popular media were used to mediate between emperors, their officials, provincial elites and the wider populace, and show how leaders used mass media in the Roman world. Social and cultural benefits include a better understanding of the ways that leaders today handle such media to influence public opinion.Read moreRead less
When science meets art: an environmental portrait of the Shoalhaven River Valley. This project will involve a collaboration between art and science to create an environmental and cultural portrait of the Shoalhaven River Valley. Environmental readings of river and land quality will be converted into a visual and audio display for both on-site and off-site visitors.
Discovery Early Career Researcher Award - Grant ID: DE240100030
Funder
Australian Research Council
Funding Amount
$437,774.00
Summary
Applying digital archeology to rock art placement. Digital archaeology can be used answer fundamental questions about rock art that reflect key cognitive behaviour. This project aims to develop innovative digital archaeology techniques to allow for more data to be collected along with more sophisticated tools for analyses that leads to a more holistic interpretation of rock art. This project expects to generate a state-of-the-art detailed 3D record of Injalak Hill, a methodology that can be test ....Applying digital archeology to rock art placement. Digital archaeology can be used answer fundamental questions about rock art that reflect key cognitive behaviour. This project aims to develop innovative digital archaeology techniques to allow for more data to be collected along with more sophisticated tools for analyses that leads to a more holistic interpretation of rock art. This project expects to generate a state-of-the-art detailed 3D record of Injalak Hill, a methodology that can be tested and replicated worldwide, and new techniques that advance rock art research. The benefits of this project are improving methods to manage cultural heritage, and exploring new ways for Indigenous communities to engage with their cultural heritage using digital products.Read moreRead less
Digital archives, datadiversity and discoverability: the Strehlow Collection as knowledge resource for remote indigenous communities. How will the digitisation of archives of the Strehlow Collection enable principles of best practice in resourcing Aboriginal cultural and community interests? The outcomes of this project will ensure that those following in their footsteps of traditional cultural owners can become the future custodians of their digital cultural heritage.
Creative Micro-computing in Australia, 1976-1992. 1980s micro-computers introduced many to the digital age. Despite the importance of early micro-computing to the digital present, this early period is yet to be scrutinised by digital media scholars. This project recovers the local history of this most important media technology in the period 1976-1992, across the spectrum of practices in digital arts and culture. Delving deeply into the history of creative software and hardware practices, seekin ....Creative Micro-computing in Australia, 1976-1992. 1980s micro-computers introduced many to the digital age. Despite the importance of early micro-computing to the digital present, this early period is yet to be scrutinised by digital media scholars. This project recovers the local history of this most important media technology in the period 1976-1992, across the spectrum of practices in digital arts and culture. Delving deeply into the history of creative software and hardware practices, seeking to understand early users and their encounters with computers, and collating metadata on the products of their practice, this project builds the foundation for securing and remembering Australian digital cultural heritage.Read moreRead less
Special Research Initiatives - Grant ID: SR0354848
Funder
Australian Research Council
Funding Amount
$20,000.00
Summary
The Australian e-Humanities Research Network: Leveraging Digital Scholarship in the Humanities. Australian humanities researchers, many of them world leaders, are increasingly adopting digital technologies to create scholarly resources in a range of disciplines. It is imperative to provide scale and focus for such diverse, innovative research. This initiative will conduct a stocktake of the infrastructure needs of researchers engaged in digital resource creation projects, and develop a roadmap f ....The Australian e-Humanities Research Network: Leveraging Digital Scholarship in the Humanities. Australian humanities researchers, many of them world leaders, are increasingly adopting digital technologies to create scholarly resources in a range of disciplines. It is imperative to provide scale and focus for such diverse, innovative research. This initiative will conduct a stocktake of the infrastructure needs of researchers engaged in digital resource creation projects, and develop a roadmap for construction and implementation of a Network to address these needs. The Australian e-Humanities Research Network will take up the challenges and opportunities of digital technologies by addressing humanities researchers? requirements for training, networking, and best-practice information and advice.Read moreRead less
Utilitarian Filmmaking in Australia 1945 - 1980. The project plans to discover, document, analyse and compile a lasting archive of utilitarian filmmaking in Australia. 'Utilitarian' describes client-sponsored, instructional and governmental filmmaking existing outside the conventional theatrical contexts by which cinema is usually defined. Focused on the post-World War Two decades before the proliferation of video in the late 1970s, the project aims to highlight previously-unstudied aspects of t ....Utilitarian Filmmaking in Australia 1945 - 1980. The project plans to discover, document, analyse and compile a lasting archive of utilitarian filmmaking in Australia. 'Utilitarian' describes client-sponsored, instructional and governmental filmmaking existing outside the conventional theatrical contexts by which cinema is usually defined. Focused on the post-World War Two decades before the proliferation of video in the late 1970s, the project aims to highlight previously-unstudied aspects of the media industries. This is designed to deliver new knowledge of the skills and subject matter that sustained filmmaking, communication and education in Australia during a time when conventional scholarship assumes there was almost no significant filmmaking.Read moreRead less
Video Art Online: from UBU Films to the Present. There is little Australian video art systematically presented online, nor is there a broad set of reference materials on this important area of artistic practice in Australia. This project will create an innovative way to store, catalogue, interpret and archive video art works using open source software that will be freely available to others to use and develop. This project presents significant for Australia by:(i) extending the reach and profile ....Video Art Online: from UBU Films to the Present. There is little Australian video art systematically presented online, nor is there a broad set of reference materials on this important area of artistic practice in Australia. This project will create an innovative way to store, catalogue, interpret and archive video art works using open source software that will be freely available to others to use and develop. This project presents significant for Australia by:(i) extending the reach and profile of two of Australia's most important new media and contemporary art institutions, (ii) making available open source solutions for online video archives to the cultural sector (iii) providing the broader Australian community access to video art works in a scholarly, easy-to-use repository.Read moreRead less
The BYSTANDER FIELD: immersive 'feedback' environments for exhibiting and dramatically interacting with semiotic, aesthetic and emotional patterns in archived imagery. The BYSTANDER FIELD investigates dramatic new ways to exhibit, interrogate and interpret archived imagery. Immersing visitors bodily in a 'turbulent' environment of user-activated images, sounds and texts, all cross-referenced and inter-dependent, the project encourages interactive comprehension of cultural collections and the so ....The BYSTANDER FIELD: immersive 'feedback' environments for exhibiting and dramatically interacting with semiotic, aesthetic and emotional patterns in archived imagery. The BYSTANDER FIELD investigates dramatic new ways to exhibit, interrogate and interpret archived imagery. Immersing visitors bodily in a 'turbulent' environment of user-activated images, sounds and texts, all cross-referenced and inter-dependent, the project encourages interactive comprehension of cultural collections and the societies that spawned them.
The research method is iterative and evolutionary: critique of existing literature, designs and technologies; repeated, rapid prototyping leading to test-exhibit; final critique of user-experience; report on knowledge generated.
Outcomes are theoretical and practical: reports delivering new knowledge; audience-tested systems of display and interpretation which are scaleable to several museological and architectural scenarios.Read moreRead less