When Your Face is Your ID: Public Responses to Automated Facial Recognition. This project would explore public attitudes toward the use of facial recognition technology in public and commercial spaces, schools, and workplaces with a national survey, focus group interviews, and four case studies. The project aims to generate new knowledge about public attitudes through a multi-method interdisciplinary approach that anticipates the future of the technology by studying its use in China. Expected ou ....When Your Face is Your ID: Public Responses to Automated Facial Recognition. This project would explore public attitudes toward the use of facial recognition technology in public and commercial spaces, schools, and workplaces with a national survey, focus group interviews, and four case studies. The project aims to generate new knowledge about public attitudes through a multi-method interdisciplinary approach that anticipates the future of the technology by studying its use in China. Expected outcomes include public reports on the survey and case studies, seven academic journal articles, and a book. The research would provide significant benefits by contributing new knowledge about how to implement the technology in accordance with Australian commitments to civil rights, ethics and democratic values.
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Globalising Masculine Ideals: Chinese Men in Australia since 1980. This project explores how masculinity is constructed in present-day Australia amongst the Chinese diaspora and how these constructions have been and are being transformed. It follows from my recent research on the wen-wu (cultural attainment - martial valour) dyad as a Chinese masculinity ideal. My hypothesis in this project is that the traditional stereotypes continue their influence among the Chinese diaspora, but with salient ....Globalising Masculine Ideals: Chinese Men in Australia since 1980. This project explores how masculinity is constructed in present-day Australia amongst the Chinese diaspora and how these constructions have been and are being transformed. It follows from my recent research on the wen-wu (cultural attainment - martial valour) dyad as a Chinese masculinity ideal. My hypothesis in this project is that the traditional stereotypes continue their influence among the Chinese diaspora, but with salient modifications. The traditional primacy of wen is being contested when wen-wu is transplanted onto the Australian context. The findings, to be published as a book and articles, will shed new light on the evolving Chinese masculine identity.Read moreRead less
Utilitarian Filmmaking in Australia 1945 - 1980. The project plans to discover, document, analyse and compile a lasting archive of utilitarian filmmaking in Australia. 'Utilitarian' describes client-sponsored, instructional and governmental filmmaking existing outside the conventional theatrical contexts by which cinema is usually defined. Focused on the post-World War Two decades before the proliferation of video in the late 1970s, the project aims to highlight previously-unstudied aspects of t ....Utilitarian Filmmaking in Australia 1945 - 1980. The project plans to discover, document, analyse and compile a lasting archive of utilitarian filmmaking in Australia. 'Utilitarian' describes client-sponsored, instructional and governmental filmmaking existing outside the conventional theatrical contexts by which cinema is usually defined. Focused on the post-World War Two decades before the proliferation of video in the late 1970s, the project aims to highlight previously-unstudied aspects of the media industries. This is designed to deliver new knowledge of the skills and subject matter that sustained filmmaking, communication and education in Australia during a time when conventional scholarship assumes there was almost no significant filmmaking.Read moreRead less
The reformulation of landscape as a user-generated interactive aesthetic. This project seeks to provide Australia with an opportunity to advance its understanding of landscape and climate change by building the world's first networked landscape visualisation system.
Atmoscape: the aesthetic reformulation of the atmosphere using intelligent imaging systems. The proposed research provides Australia with an opportunity to advance its understanding of atmosphere and climate by building the world's first remote sensing visualisation system networked across three continents.
Images of Power in the Roman Empire: Mass Media and the Cult of Emperors. Contemporary leaders understand the power of an image to influence public opinion, but are they following a path well-trodden by Roman emperors? This project aims to illuminate the role that mass media and images played in securing and sustaining imperial power during the Later Roman empire from the Flavians to the Theodosians (69-450 CE). The comparison of coins, statues and monuments will shed new light on the dynamic wa ....Images of Power in the Roman Empire: Mass Media and the Cult of Emperors. Contemporary leaders understand the power of an image to influence public opinion, but are they following a path well-trodden by Roman emperors? This project aims to illuminate the role that mass media and images played in securing and sustaining imperial power during the Later Roman empire from the Flavians to the Theodosians (69-450 CE). The comparison of coins, statues and monuments will shed new light on the dynamic ways that popular media were used to mediate between emperors, their officials, provincial elites and the wider populace, and show how leaders used mass media in the Roman world. Social and cultural benefits include a better understanding of the ways that leaders today handle such media to influence public opinion.Read moreRead less
Parametric VR: An Interactive Virtual Reality System for Parametric Design. This project aims to create a new and intuitive set of user interactions for Virtual Reality (VR) to support parametric designers in architecture and design. Parametric tools are an emerging design technology dominating contemporary practices, yet their interfaces are on traditional desktop computers while VR is only employed to visualise the geometric models produced by the end design. This project will generate Paramet ....Parametric VR: An Interactive Virtual Reality System for Parametric Design. This project aims to create a new and intuitive set of user interactions for Virtual Reality (VR) to support parametric designers in architecture and design. Parametric tools are an emerging design technology dominating contemporary practices, yet their interfaces are on traditional desktop computers while VR is only employed to visualise the geometric models produced by the end design. This project will generate Parametric VR, a system of VR tools to support parametric design. Key outcomes include software tools and demonstrators to support parametric algorithms and processes in VR. This will have significant benefits for design industries, allowing designers to directly edit parametric design entirely in VR across the project lifecycle.Read moreRead less
Understanding online attention and user-generated content creation: An information consumption and production perspective. There is a strong practical need for methods for understanding and measuring online behaviour. In this project, economic index number theory will be used to study information consumption, leading to new ways of measuring online attention and influence. Techniques for studying scaling relationships in the physical world will be used to study information production, leading to ....Understanding online attention and user-generated content creation: An information consumption and production perspective. There is a strong practical need for methods for understanding and measuring online behaviour. In this project, economic index number theory will be used to study information consumption, leading to new ways of measuring online attention and influence. Techniques for studying scaling relationships in the physical world will be used to study information production, leading to new insights into the efficiency of production of user-generated content. The project will contribute to understanding how social media such as Twitter contribute to social unrest and affect consumer decisions, and how distributed online collaboration can produce economically-valuable information resources such as Wikipedia.Read moreRead less
Promoting fairness in online attention. This project aims to design mechanisms for fairness of attention to online digital items, by promoting diversity and reducing biases. Attention is one of the most valuable, yet scarce resources in the modern world. Biased attention fuels the propagation of fake information, hurts democratic debate in society and leads to public trust crisis of online media, which could result in unpleasant surprises in individual and group decisions. This project builds ....Promoting fairness in online attention. This project aims to design mechanisms for fairness of attention to online digital items, by promoting diversity and reducing biases. Attention is one of the most valuable, yet scarce resources in the modern world. Biased attention fuels the propagation of fake information, hurts democratic debate in society and leads to public trust crisis of online media, which could result in unpleasant surprises in individual and group decisions. This project builds upon recent breakthroughs in social dynamics, and expects to design new methods for measuring the extent of (un)fairness and (mis)trust, validate novel intervention strategies in a series of online experiments promoting unbiased information consumption and fair decision-making.Read moreRead less
The digitisation of school health and physical education. While there is growing enthusiasm for using digital technology in school health and physical education (HPE), this is happening in the absence of systematic empirical research. This project aims to describe the forms digital HPE is taking, analyse the commercial and ideological forces shaping it, and discuss its impacts. It aims to provide educational stakeholders with a knowledge base on which to anchor debate, policy and further researc ....The digitisation of school health and physical education. While there is growing enthusiasm for using digital technology in school health and physical education (HPE), this is happening in the absence of systematic empirical research. This project aims to describe the forms digital HPE is taking, analyse the commercial and ideological forces shaping it, and discuss its impacts. It aims to provide educational stakeholders with a knowledge base on which to anchor debate, policy and further research concerning the complex ethical and philosophical issues raised by the digitisation of HPE. As the first HPE research grounded in theories of digital culture, the project also aims to challenge the intellectual foundations of HPE teacher training as well as widely held views about the public health role of schools.Read moreRead less