Challenging the Bystander Effect via documentary film. This project aims to challenge the Bystander Effect. Social experiments from the 1960s have entrenched the view that in groups we fail to act to prevent harm to others in public emergencies. Film has played a significant role in promoting this theory. Drawing on an innovative screen performance method, this project is likely to generate knowledge about how bystanders can co-ordinate their actions to safely intervene; it will result in an inn ....Challenging the Bystander Effect via documentary film. This project aims to challenge the Bystander Effect. Social experiments from the 1960s have entrenched the view that in groups we fail to act to prevent harm to others in public emergencies. Film has played a significant role in promoting this theory. Drawing on an innovative screen performance method, this project is likely to generate knowledge about how bystanders can co-ordinate their actions to safely intervene; it will result in an innovative and accessible documentary. The project has the capacity to contribute to a reduction of violence in public spaces and more effective responses in the face of emergencies.Read moreRead less
The Mangatharra Road: a documentary-film history of first Australian trade. This project aims to change our understanding of Australian pre-colonial isolation by demonstrating Indigenous Australia's connection to South-East Asian cultural and trading networks. This project, re-enacting and documenting profound and centuries-old relationships between Indigenous Australia and Indonesia, will produce a series of films that will demonstrate this trading connection as a cultural route of World Herita ....The Mangatharra Road: a documentary-film history of first Australian trade. This project aims to change our understanding of Australian pre-colonial isolation by demonstrating Indigenous Australia's connection to South-East Asian cultural and trading networks. This project, re-enacting and documenting profound and centuries-old relationships between Indigenous Australia and Indonesia, will produce a series of films that will demonstrate this trading connection as a cultural route of World Heritage Status akin to other major trading routes such as the ‘Silk Road’. The project will record a collaborative, cross-cultural, documentary history of Australia’s very first international trading relationship, and produce insights into regional history with significant implications for understanding our present. Read moreRead less
Australian Laureate Fellowships - Grant ID: FL170100131
Funder
Australian Research Council
Funding Amount
$3,194,989.00
Summary
Simulating subjective experience: a new paradigm in immersive visualisation. This project aims to harness emerging immersive visualisation technology, pioneering a new approach to the study of subjective experience. The project expects to develop a transformative research tool, a virtual Perception Environment that simulates seeing through the eyes of another, with the larger social goal of transforming capacity to understand stigmatised and devalued populations, and of effectively remediating t ....Simulating subjective experience: a new paradigm in immersive visualisation. This project aims to harness emerging immersive visualisation technology, pioneering a new approach to the study of subjective experience. The project expects to develop a transformative research tool, a virtual Perception Environment that simulates seeing through the eyes of another, with the larger social goal of transforming capacity to understand stigmatised and devalued populations, and of effectively remediating the effects of stigmatisation and prejudice. The expected outcome of the project is to advance societal understanding of the experience of ageing, and substantially develop our capacity to promote empathy and to remediate the problem of stigmatisation. This will position Australia as a leader in a new area of Visualisation, engendering a powerful means of knowledge transfer.Read moreRead less
Valuing Web Series: Economic, Industrial, Cultural and Social Value. This project investigates the value of web series as a form of online screen entertainment characterised by original and diverse content produced by emerging creatives. It will deploy the theoretical frame of ‘total value’ to assess the role and viability of web series: value accrued as career development opportunities for digital content makers; value accrued by the audiences who consume web series; and the value accrued by t ....Valuing Web Series: Economic, Industrial, Cultural and Social Value. This project investigates the value of web series as a form of online screen entertainment characterised by original and diverse content produced by emerging creatives. It will deploy the theoretical frame of ‘total value’ to assess the role and viability of web series: value accrued as career development opportunities for digital content makers; value accrued by the audiences who consume web series; and the value accrued by the Australian screen industry as web series contribute to innovation in a rapidly evolving global screen ecology. We have partnered with four leading web series festivals who will benefit directly from a hosting a number of forums for the discussion and dissemination of our comparative findings.Read moreRead less
Artistically rethinking creative coding for digital media. This project will investigate improved workflows to support the creative exploratory power of creators of interactive media experiences for public events, galleries, stage shows and installations, which increasingly involve complex networks of devices, such as interacting audio, visual and sensor elements. It will innovate digital creativity techniques to enable creators to move from brittle problem solving tasks to a creatively fertile ....Artistically rethinking creative coding for digital media. This project will investigate improved workflows to support the creative exploratory power of creators of interactive media experiences for public events, galleries, stage shows and installations, which increasingly involve complex networks of devices, such as interacting audio, visual and sensor elements. It will innovate digital creativity techniques to enable creators to move from brittle problem solving tasks to a creatively fertile exploration of design outcomes. The research is expected to result in new models of creative practice, and more productive support tools for practitioners, for whom development costs are a significant limiting expense.Read moreRead less
Transforming rehearsal design using an interactive spatial aesthetic. The Project aims to investigate an interactive spatial aesthetic that facilitates modelling of operatic rehearsal design. It will do this through application of an experimental artistic system that reshapes concepts of spatial design through collaborative interaction between creative teams and digital systems. It demonstrates how creatives can immersively design a rehearsal in real time at up to 1:1 scale, assisted by an evolv ....Transforming rehearsal design using an interactive spatial aesthetic. The Project aims to investigate an interactive spatial aesthetic that facilitates modelling of operatic rehearsal design. It will do this through application of an experimental artistic system that reshapes concepts of spatial design through collaborative interaction between creative teams and digital systems. It demonstrates how creatives can immersively design a rehearsal in real time at up to 1:1 scale, assisted by an evolving database. It transforms our understanding of rehearsal design and the way it can be aesthetically explored, with outcomes that optimise and streamline design processes in the performing arts industry.Read moreRead less
Redefining museum experience as an immersive networked narrative. The Project aims to investigate the contemporary emergence of novel forms of immersive and networked narrative in museum settings. It expects to reformulate our understanding and experience of a multi-located collection and the ways in which it can be aesthetically explored. To do so, it will experimentally apply an artistic system that transforms the display, engagement and organisation of the Museum of Applied Arts and Sciences' ....Redefining museum experience as an immersive networked narrative. The Project aims to investigate the contemporary emergence of novel forms of immersive and networked narrative in museum settings. It expects to reformulate our understanding and experience of a multi-located collection and the ways in which it can be aesthetically explored. To do so, it will experimentally apply an artistic system that transforms the display, engagement and organisation of the Museum of Applied Arts and Sciences' collection across its venues. Anticipated is a demonstration of how users can explore this distributed collection in concert with a database system, with benefits that impact the aesthetic scope and scale of museum experiences.Read moreRead less
Archiving Australian Media Arts: Towards a method and national collection. The early years of Australian digital media arts heritage are at risk. Australians were significant contributors to the development of media arts internationally, as well as making and exhibiting work nationally, yet only a tiny portion of the digital artwork by Australian artists has made it into institutional collections. Deteriorating disks and reliance on obsolete hardware and software mean that innovative digital pre ....Archiving Australian Media Arts: Towards a method and national collection. The early years of Australian digital media arts heritage are at risk. Australians were significant contributors to the development of media arts internationally, as well as making and exhibiting work nationally, yet only a tiny portion of the digital artwork by Australian artists has made it into institutional collections. Deteriorating disks and reliance on obsolete hardware and software mean that innovative digital preservation and access solutions are needed if these artworks are to be saved. Working with key cultural institutions, this project will conserve key media art case studies from the archives of media arts organisations, and develop a best practice method for the preservation of our digital media arts heritage.Read moreRead less
Play it again: preserving Australian videogame history. This project aims to demonstrate and evaluate the emulation of obsolete operating systems and programs in a cloud-based environment to document, preserve, and exhibit digital cultural heritage. The challenge of preserving and accessing complex digital cultural heritage such as software is one that collecting institutions worldwide are facing. This project will address this challenge by recovering the history of Australian made videogames of ....Play it again: preserving Australian videogame history. This project aims to demonstrate and evaluate the emulation of obsolete operating systems and programs in a cloud-based environment to document, preserve, and exhibit digital cultural heritage. The challenge of preserving and accessing complex digital cultural heritage such as software is one that collecting institutions worldwide are facing. This project will address this challenge by recovering the history of Australian made videogames of the 1990s, preserving significant local digital game artefacts currently at risk, and investigating how these can be exhibited as playable software using the newest emulation techniques. The project expects to generate new knowledge needed by government, museums and industry to inform future strategy and infrastructure investment aimed at making a range of digital cultural heritage available to the public.Read moreRead less