Only at the movies: mapping the contemporary Australian cinema market. Only at the movies? is a three-year project that asks: What is the enduring appeal of cinemagoing and how is it changing? It will provide detailed analyses of formal film exhibition and distribution in Australia by combining economic, cultural and geospatial research with industry expertise.
Archiving Australian Media Arts: Towards a method and national collection. The early years of Australian digital media arts heritage are at risk. Australians were significant contributors to the development of media arts internationally, as well as making and exhibiting work nationally, yet only a tiny portion of the digital artwork by Australian artists has made it into institutional collections. Deteriorating disks and reliance on obsolete hardware and software mean that innovative digital pre ....Archiving Australian Media Arts: Towards a method and national collection. The early years of Australian digital media arts heritage are at risk. Australians were significant contributors to the development of media arts internationally, as well as making and exhibiting work nationally, yet only a tiny portion of the digital artwork by Australian artists has made it into institutional collections. Deteriorating disks and reliance on obsolete hardware and software mean that innovative digital preservation and access solutions are needed if these artworks are to be saved. Working with key cultural institutions, this project will conserve key media art case studies from the archives of media arts organisations, and develop a best practice method for the preservation of our digital media arts heritage.Read moreRead less
Play it again: preserving Australian videogame history. This project aims to demonstrate and evaluate the emulation of obsolete operating systems and programs in a cloud-based environment to document, preserve, and exhibit digital cultural heritage. The challenge of preserving and accessing complex digital cultural heritage such as software is one that collecting institutions worldwide are facing. This project will address this challenge by recovering the history of Australian made videogames of ....Play it again: preserving Australian videogame history. This project aims to demonstrate and evaluate the emulation of obsolete operating systems and programs in a cloud-based environment to document, preserve, and exhibit digital cultural heritage. The challenge of preserving and accessing complex digital cultural heritage such as software is one that collecting institutions worldwide are facing. This project will address this challenge by recovering the history of Australian made videogames of the 1990s, preserving significant local digital game artefacts currently at risk, and investigating how these can be exhibited as playable software using the newest emulation techniques. The project expects to generate new knowledge needed by government, museums and industry to inform future strategy and infrastructure investment aimed at making a range of digital cultural heritage available to the public.Read moreRead less
Linkage Infrastructure, Equipment And Facilities - Grant ID: LE100100079
Funder
Australian Research Council
Funding Amount
$520,000.00
Summary
eResearch Infrastructure for Humanities Scholars: Facilitating literary and narrative studies; children's and popular fictions and film/TV studies. AustLit provides enhanced information about Australian narrative cultures to all researchers and information seekers throughout Australia and internationally. It serves the needs of students, teachers and academic researchers at all levels studying in the broad area of Australian literary and narrative cultures. The proposed developments in 2010 will ....eResearch Infrastructure for Humanities Scholars: Facilitating literary and narrative studies; children's and popular fictions and film/TV studies. AustLit provides enhanced information about Australian narrative cultures to all researchers and information seekers throughout Australia and internationally. It serves the needs of students, teachers and academic researchers at all levels studying in the broad area of Australian literary and narrative cultures. The proposed developments in 2010 will further enhance AustLit's value to many Australian communities with interests in Australian literary, audio-visual and critical narratives. Its multi-dimensional approach to research support and facilitation ensures that it is connected to most current activity in the field and thereby continues to accrue benefits to the whole community as it develops.Read moreRead less
Aboriginal remote narrowcast TV and the audio-visual archive. This project aims to investigate the world’s best practices in community narrowcast digital TV and contemporary methods for the long-term storage of both digital and analogue audio-visual cultural materials. This will assist in the long-term preservation of Indigenous languages and culture and will investigate whether health promotion and other messages in Aboriginal languages community impacts on community well-being.