Valuing Web Series: Economic, Industrial, Cultural and Social Value. This project investigates the value of web series as a form of online screen entertainment characterised by original and diverse content produced by emerging creatives. It will deploy the theoretical frame of ‘total value’ to assess the role and viability of web series: value accrued as career development opportunities for digital content makers; value accrued by the audiences who consume web series; and the value accrued by t ....Valuing Web Series: Economic, Industrial, Cultural and Social Value. This project investigates the value of web series as a form of online screen entertainment characterised by original and diverse content produced by emerging creatives. It will deploy the theoretical frame of ‘total value’ to assess the role and viability of web series: value accrued as career development opportunities for digital content makers; value accrued by the audiences who consume web series; and the value accrued by the Australian screen industry as web series contribute to innovation in a rapidly evolving global screen ecology. We have partnered with four leading web series festivals who will benefit directly from a hosting a number of forums for the discussion and dissemination of our comparative findings.Read moreRead less
Internet-distributed television: cultural, industrial and policy dynamics. This project aims to investigate the impact of global subscription video-on-demand platforms on national television markets. The rise of subscription video streaming has created significant challenges for Australian and international broadcast, media and cultural policy frameworks, which are struggling to keep up with audience viewing practices. This project will provide a comparative analysis of how governments are respo ....Internet-distributed television: cultural, industrial and policy dynamics. This project aims to investigate the impact of global subscription video-on-demand platforms on national television markets. The rise of subscription video streaming has created significant challenges for Australian and international broadcast, media and cultural policy frameworks, which are struggling to keep up with audience viewing practices. This project will provide a comparative analysis of how governments are responding and investigating the implications for debates about local content, local screen production, and media diversity. The project will provide an analysis of original production and programming strategies to identify new forms of trans-national media flow. The project will advance an understanding of media globalisation and provide media regulators options and opportunities for a convergent media policy environment.Read moreRead less
Holobody: Advancing the Future of Mixed Reality Technologies. This project aims to advance our understanding and use of mixed reality technologies by pioneering a new approach to interaction in virtual systems that recognises, capitalises on, and expands the potential of the human body as a human-machine interface. The project expects to apply the unique, embodied methodologies of dance and movement technology, integrated with customised software, advanced visualisation and artificial intelligen ....Holobody: Advancing the Future of Mixed Reality Technologies. This project aims to advance our understanding and use of mixed reality technologies by pioneering a new approach to interaction in virtual systems that recognises, capitalises on, and expands the potential of the human body as a human-machine interface. The project expects to apply the unique, embodied methodologies of dance and movement technology, integrated with customised software, advanced visualisation and artificial intelligence, to develop next-generation principles of embodied interaction in virtual systems. Expected outcomes are improved assistive technology, new prototyping techniques for manufacturing, and improved productivity through interactive and immersive systems, benefiting Australian businesses, healthcare and the arts.Read moreRead less
Archiving Australian Media Arts: Towards a method and national collection. The early years of Australian digital media arts heritage are at risk. Australians were significant contributors to the development of media arts internationally, as well as making and exhibiting work nationally, yet only a tiny portion of the digital artwork by Australian artists has made it into institutional collections. Deteriorating disks and reliance on obsolete hardware and software mean that innovative digital pre ....Archiving Australian Media Arts: Towards a method and national collection. The early years of Australian digital media arts heritage are at risk. Australians were significant contributors to the development of media arts internationally, as well as making and exhibiting work nationally, yet only a tiny portion of the digital artwork by Australian artists has made it into institutional collections. Deteriorating disks and reliance on obsolete hardware and software mean that innovative digital preservation and access solutions are needed if these artworks are to be saved. Working with key cultural institutions, this project will conserve key media art case studies from the archives of media arts organisations, and develop a best practice method for the preservation of our digital media arts heritage.Read moreRead less
Play it again: preserving Australian videogame history. This project aims to demonstrate and evaluate the emulation of obsolete operating systems and programs in a cloud-based environment to document, preserve, and exhibit digital cultural heritage. The challenge of preserving and accessing complex digital cultural heritage such as software is one that collecting institutions worldwide are facing. This project will address this challenge by recovering the history of Australian made videogames of ....Play it again: preserving Australian videogame history. This project aims to demonstrate and evaluate the emulation of obsolete operating systems and programs in a cloud-based environment to document, preserve, and exhibit digital cultural heritage. The challenge of preserving and accessing complex digital cultural heritage such as software is one that collecting institutions worldwide are facing. This project will address this challenge by recovering the history of Australian made videogames of the 1990s, preserving significant local digital game artefacts currently at risk, and investigating how these can be exhibited as playable software using the newest emulation techniques. The project expects to generate new knowledge needed by government, museums and industry to inform future strategy and infrastructure investment aimed at making a range of digital cultural heritage available to the public.Read moreRead less
Australian television in the smart TV ecosystem. This project aims to investigate the cultural impacts of smart TVs in Australia. A majority of Australian adults now use an internet-connected (smart) TV set or streaming device, fundamentally changing the way content is discovered, accessed and experienced. This project expects to advance policy knowledge of the smart TV platforms built into these devices; their effects on public access; and how they structure users' viewing choices. Expected out ....Australian television in the smart TV ecosystem. This project aims to investigate the cultural impacts of smart TVs in Australia. A majority of Australian adults now use an internet-connected (smart) TV set or streaming device, fundamentally changing the way content is discovered, accessed and experienced. This project expects to advance policy knowledge of the smart TV platforms built into these devices; their effects on public access; and how they structure users' viewing choices. Expected outcomes of the project include improved understanding of the cultural, consumer and competition implications of emerging television technologies. Expected benefits include informed decision-making and improved policy options for government, consumers, public-service media and local screen industries.Read moreRead less
Human-Robot Experience: diversifying social relationships with robots. This Fellowship aims to diversify social relationships with robots by rethinking how a robot becomes a social agent. The project seeks to generate new knowledge in human-robot interaction through an interdisciplinary arts-led approach, bringing together creative robotics, performance techniques and participatory design. Outcomes will include innovative methods for knowledge transfer that engage stakeholders in the design of ' ....Human-Robot Experience: diversifying social relationships with robots. This Fellowship aims to diversify social relationships with robots by rethinking how a robot becomes a social agent. The project seeks to generate new knowledge in human-robot interaction through an interdisciplinary arts-led approach, bringing together creative robotics, performance techniques and participatory design. Outcomes will include innovative methods for knowledge transfer that engage stakeholders in the design of 'robot-assisted living and working' to promote greater quality and diversity. This research has potential for significant social impact by engaging the public in social robot design. Promoting co-production of knowledge across academic, public and industry sectors will significantly benefit Australia’s robotics industry.Read moreRead less
Efficient multi-view video coding with cuboids and base anchored models. This project aims to address current deficiencies in multi-view video coding technology to achieve the ultra-compression efficiency demanded by increasing display resolutions and synchronised viewpoints. The project expects to generate new knowledge, by moving from the current pixel-centric approach to methods that concentrate information common to many view-frames. The project is expected to improve compression of audio-vi ....Efficient multi-view video coding with cuboids and base anchored models. This project aims to address current deficiencies in multi-view video coding technology to achieve the ultra-compression efficiency demanded by increasing display resolutions and synchronised viewpoints. The project expects to generate new knowledge, by moving from the current pixel-centric approach to methods that concentrate information common to many view-frames. The project is expected to improve compression of audio-visual services that are of great interest to international standards bodies and industry, while facilitating free interaction and augmented reality. This project will provide significant benefits to broadcast, entertainment, surveillance and health industries and position Australia as a world leader in this field.Read moreRead less
Remaking the Australian environment through documentary film and television. This project aims to investigate how documentary film, television and online media have transformed our sense of the Australian environment since the 1950s. The project will produce a historicised account of how media has fashioned contemporary environmental consciousness. Expected outcomes include environmental knowledge and social action, collaborations between media producers, scientists and educators, and attention ....Remaking the Australian environment through documentary film and television. This project aims to investigate how documentary film, television and online media have transformed our sense of the Australian environment since the 1950s. The project will produce a historicised account of how media has fashioned contemporary environmental consciousness. Expected outcomes include environmental knowledge and social action, collaborations between media producers, scientists and educators, and attention to the role of Indigenous knowledge practices in relation to the environment. The project will enhance understanding of the significance of environmental documentaries in shaping practical and imaginative responses to a world undergoing transformation.Read moreRead less