Positive Computing: The design of technologies that support psychological wellbeing. Designing future technology to foster psychological wellbeing has the potential to affect population-wide positive change. The design of software like apps or social media, can impact things like cyber-bullying, depression, or even foster resilience. This project aims to connect experts across multiple disciplines (psychology, technology and policy) to develop pioneering methods, knowledge, and strategies that w ....Positive Computing: The design of technologies that support psychological wellbeing. Designing future technology to foster psychological wellbeing has the potential to affect population-wide positive change. The design of software like apps or social media, can impact things like cyber-bullying, depression, or even foster resilience. This project aims to connect experts across multiple disciplines (psychology, technology and policy) to develop pioneering methods, knowledge, and strategies that will allow future technologies to play an active role in improving health, performance, and quality of life for all Australians, through research-based design for wellbeing. In doing so, Australia will lead the way on the technological front in a growing global initiative to improve the wellbeing of nations.Read moreRead less
Quantifying intake of food prepared outside home during emerging adulthood. This project aims to explore the role that food prepared outside the home versus within the home plays in the diets of young adults. The project plans to use data mining to understand where, when and with whom young adults buy food, and the nutritional composition and overall contribution to diet of these foods. The project will use a newly designed and tested Smartphone application to transform data collection and proce ....Quantifying intake of food prepared outside home during emerging adulthood. This project aims to explore the role that food prepared outside the home versus within the home plays in the diets of young adults. The project plans to use data mining to understand where, when and with whom young adults buy food, and the nutritional composition and overall contribution to diet of these foods. The project will use a newly designed and tested Smartphone application to transform data collection and processing, and enable continuous digital photography. The knowledge gained is intended to form the evidence base for formulation of policy and electronic and mobile-health promotion to reverse the problem of young adults gaining more weight than any other group in Australia.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE200100479
Funder
Australian Research Council
Funding Amount
$427,116.00
Summary
A Unified Framework to Rapidly Fabricate Individualised Activity Sensors. This proposal aims to develop a unified computational framework which enables non-expert users to co-design and fabricate specialised physical activity sensors to address individualised sensing problems in applications such as rehabilitation, age-care and sports. Specifically, we will develop an analytical framework to classify complex sensing problems into fabricable primitive classes, namely i) conditional – limits of ac ....A Unified Framework to Rapidly Fabricate Individualised Activity Sensors. This proposal aims to develop a unified computational framework which enables non-expert users to co-design and fabricate specialised physical activity sensors to address individualised sensing problems in applications such as rehabilitation, age-care and sports. Specifically, we will develop an analytical framework to classify complex sensing problems into fabricable primitive classes, namely i) conditional – limits of activity, ii) differential – frequency of activity and iii) integrational – cumulative activity. And a co-design interface to synthesize them into complex activity sensors to fit individualised needs. Finally, we will evaluate the framework by deploying the created sensors in real-world settings and gathering data.Read moreRead less
Sociophysical Interactions: understanding the role of social and tangible technologies in maintaining good habits into old age. How can technology help us 'age well'? The project will study, design and evaluate novel information systems that integrate and support social engagement and physical activity in order to build foundational knowledge about these technologies and maintain the opportunities for social engagement and physical activity in our ageing population.
Discovery Early Career Researcher Award - Grant ID: DE210100858
Funder
Australian Research Council
Funding Amount
$344,896.00
Summary
Human-Centred Robot Training. This project aims to address the challenge of effectively enabling novice users to train robots on complex tasks using instructional methods and gamification. With the recent advances of AI research, robots have now better cognitive and functional skills, research in robot training also now allows them to learn interactively from human. Since these robots are expected to provide assistance in different domains including education and healthcare, it is crucial to eff ....Human-Centred Robot Training. This project aims to address the challenge of effectively enabling novice users to train robots on complex tasks using instructional methods and gamification. With the recent advances of AI research, robots have now better cognitive and functional skills, research in robot training also now allows them to learn interactively from human. Since these robots are expected to provide assistance in different domains including education and healthcare, it is crucial to effectively engage human in robot’s instruction. Expected outcomes include new methods for trainers to assess robot learning, and to improve their engagement and feedback. This should provide significant human-robot interaction benefits for accessibility of learning robots.Read moreRead less
CyberMate: using digital social media and Internet data to support mental health interventions in young Australians. This project will develop CyberMate, which is a novel automated psychological intervention based on data collected from social networks, personal diaries, natural language processing and machine learning techniques. The Internet-based intervention will be the first of its kind, helping young people affected by depression and other mental health issues.
Topological Approaches for Three Dimensional Graph Drawing. Human analysis of huge quantities of relational data in biotechnology, web engineering, social networks, and computer networks requires visualization. In recent years, three-dimensional visualisation has promised to give new insights into such abstract data. However the past ten years of visualization research has had very little impact on the industry; visualization software providers have not adopted visualization methods developed b ....Topological Approaches for Three Dimensional Graph Drawing. Human analysis of huge quantities of relational data in biotechnology, web engineering, social networks, and computer networks requires visualization. In recent years, three-dimensional visualisation has promised to give new insights into such abstract data. However the past ten years of visualization research has had very little impact on the industry; visualization software providers have not adopted visualization methods developed by academics. We hypothesise that current 3D relational visualization methods fail because they do not pay attention to the human perception of topology. In this project we will leverage mathematical topology to construct new methods for the 3D visualization of relational data.
Read moreRead less
New Methods for Interactive Visualization of Large Microarray Data Sets. This project will investigate methods for visualising graphs produced by AI-based analysis of real-world biological data. These new visualisation methods will assist biologists to develop new DNA Microarray experiments, the source of raw data for visualisation. Data from new enhanced experiments, plus background knowledge from integrated public databases will produce richer data for visualisation, thus creating a positive f ....New Methods for Interactive Visualization of Large Microarray Data Sets. This project will investigate methods for visualising graphs produced by AI-based analysis of real-world biological data. These new visualisation methods will assist biologists to develop new DNA Microarray experiments, the source of raw data for visualisation. Data from new enhanced experiments, plus background knowledge from integrated public databases will produce richer data for visualisation, thus creating a positive feedback loop in the course of research into both topics.Read moreRead less
Special Research Initiatives - Grant ID: SR0567196
Funder
Australian Research Council
Funding Amount
$55,000.00
Summary
Improved early detection of breast cancer enabled by grid-computing and advanced modelling and visualisation of MR images. This project will investigate the utility of grid computing in the detection of breast cancer from magnetic resonance (MR) images. The large quantity of data acquired using MR imaging is difficult for clinicians to review and the cost of missed or incorrect detection is high. To provide rapid visualisation and assessment of the acquired data, grid computing will be used in c ....Improved early detection of breast cancer enabled by grid-computing and advanced modelling and visualisation of MR images. This project will investigate the utility of grid computing in the detection of breast cancer from magnetic resonance (MR) images. The large quantity of data acquired using MR imaging is difficult for clinicians to review and the cost of missed or incorrect detection is high. To provide rapid visualisation and assessment of the acquired data, grid computing will be used in conjunction with interactive visualisation with haptic feedback. Grid computing experience and haptic device expertise will be achieved via Swedish collaborators. The successful outcome of this project will be software for the production of 3D colour-coded breast images in which suspicious regions are highlighted and can be physically interrogated using the haptic device.Read moreRead less
Eat, cook, grow: Ubiquitous technology for sustainable food culture in the city. Raising people's awareness of healthy and ecological food options with nutritional data and educational information does not foster a sustained practice towards a more environmentally friendly food culture. This study seeks to develop a better understanding how to go beyond just informing and into supporting and sustaining action and change. Drawing on interaction design, ubiquitous computing and real- time informat ....Eat, cook, grow: Ubiquitous technology for sustainable food culture in the city. Raising people's awareness of healthy and ecological food options with nutritional data and educational information does not foster a sustained practice towards a more environmentally friendly food culture. This study seeks to develop a better understanding how to go beyond just informing and into supporting and sustaining action and change. Drawing on interaction design, ubiquitous computing and real- time information, the study will deliver research findings that inform viable new design approaches and information interfaces which will strengthen Australia's position to resolve the problems of obesity, malnutrition and ecological issues of mass food processing, and contribute to the sustainability of life in Australian cities.Read moreRead less