Theory and applications of three dimensional fractal transformations. The purpose of this project is to develop the theory and algorithms for a new class of continuous mappings between fractals. Outcomes include a better understanding of fractals, substantially better algorithms for fractal compression and many new applications.
Internet-distributed television: cultural, industrial and policy dynamics. This project aims to investigate the impact of global subscription video-on-demand platforms on national television markets. The rise of subscription video streaming has created significant challenges for Australian and international broadcast, media and cultural policy frameworks, which are struggling to keep up with audience viewing practices. This project will provide a comparative analysis of how governments are respo ....Internet-distributed television: cultural, industrial and policy dynamics. This project aims to investigate the impact of global subscription video-on-demand platforms on national television markets. The rise of subscription video streaming has created significant challenges for Australian and international broadcast, media and cultural policy frameworks, which are struggling to keep up with audience viewing practices. This project will provide a comparative analysis of how governments are responding and investigating the implications for debates about local content, local screen production, and media diversity. The project will provide an analysis of original production and programming strategies to identify new forms of trans-national media flow. The project will advance an understanding of media globalisation and provide media regulators options and opportunities for a convergent media policy environment.Read moreRead less
Artistic Practice in Australian Videogame Development. The game industry is the largest cultural industry in the world. Its economic growth relies in part on the artistic innovations of non-commercial developers and communities operating beyond the industry’s purview. Policymakers and researchers alike struggle to account for the cultural contexts and creative origins of game development. This project conceptualises and empirically investigates ‘artist-gamemaking’ to generate new knowledge on th ....Artistic Practice in Australian Videogame Development. The game industry is the largest cultural industry in the world. Its economic growth relies in part on the artistic innovations of non-commercial developers and communities operating beyond the industry’s purview. Policymakers and researchers alike struggle to account for the cultural contexts and creative origins of game development. This project conceptualises and empirically investigates ‘artist-gamemaking’ to generate new knowledge on the ambitions, techniques and histories of Australia’s game industry. It develops resources that will enable cultural institutions to better support them. This research is important as it articulates the cultural and economic value of a vital site of creative practice in contemporary Australia.Read moreRead less
Holobody: Advancing the Future of Mixed Reality Technologies. This project aims to advance our understanding and use of mixed reality technologies by pioneering a new approach to interaction in virtual systems that recognises, capitalises on, and expands the potential of the human body as a human-machine interface. The project expects to apply the unique, embodied methodologies of dance and movement technology, integrated with customised software, advanced visualisation and artificial intelligen ....Holobody: Advancing the Future of Mixed Reality Technologies. This project aims to advance our understanding and use of mixed reality technologies by pioneering a new approach to interaction in virtual systems that recognises, capitalises on, and expands the potential of the human body as a human-machine interface. The project expects to apply the unique, embodied methodologies of dance and movement technology, integrated with customised software, advanced visualisation and artificial intelligence, to develop next-generation principles of embodied interaction in virtual systems. Expected outcomes are improved assistive technology, new prototyping techniques for manufacturing, and improved productivity through interactive and immersive systems, benefiting Australian businesses, healthcare and the arts.Read moreRead less
Informal economies and audiovisual industries: histories, dynamics, legal and policy responses. This project will uncover new information about the connections between formal and informal media industries. It will generate valuable new knowledge about innovation in contemporary media, and will contribute to policy discussions in the lead-up to the National Broadband Network.
Semantic Vectorisation: From Bitmaps to Intelligent Representations. The objective of this innovative project is to provide a solution to the open question of representing natural images by semantically rich vector graphics. The challenges are to identify key visual and temporal elements for images and videos, and efficiently decompose the visual data into semantic vector representations that are faithful to original data, compact and editable. The project aims to investigate new bitmap-to-vecto ....Semantic Vectorisation: From Bitmaps to Intelligent Representations. The objective of this innovative project is to provide a solution to the open question of representing natural images by semantically rich vector graphics. The challenges are to identify key visual and temporal elements for images and videos, and efficiently decompose the visual data into semantic vector representations that are faithful to original data, compact and editable. The project aims to investigate new bitmap-to-vector conversion methods. It is expected to develop a framework where semantic labels and hyperlinks can be embedded in visual data automatically. It hopes to pioneer the creation of a web of images where the links are on image/video regions. New image simplification, stylisation, and non-photorealistic rendering methods are expected to be provided.Read moreRead less
Interactive and scalable media over software defined networks. A novel API and associated algorithms will be developed to exploit the emerging technology of software defined networks (SDN) for improving the efficiency and responsiveness of interactive media browsing applications. The approach applies to conventional streaming video as well as more interactive services based on scalable media compression and communication technology, notably JPIP (IS15444-9) video. Recent advances in motion codin ....Interactive and scalable media over software defined networks. A novel API and associated algorithms will be developed to exploit the emerging technology of software defined networks (SDN) for improving the efficiency and responsiveness of interactive media browsing applications. The approach applies to conventional streaming video as well as more interactive services based on scalable media compression and communication technology, notably JPIP (IS15444-9) video. Recent advances in motion coding will be combined with new spatio-temporal transforms to develop an efficient inter-frame extension to the JPEG 2000 standard that is fully compatible with JPIP. Each of these innovations is important in its own right, but together they will facilitate a highly compelling interactive media browsing experience.Read moreRead less
Enhancing sensory perception and balance control in HMD-based VR. This project seeks to test a revolutionary new theoretical framework for understanding how we perceive our self-motion and maintain postural control when immersed in head-mounted display (HMD) virtual reality (VR). Photorealistic graphical simulations and artificial vestibular stimulation will be used to investigate how visual and non-visual information concerning self-motion is integrated in the brain. The outcomes will reveal ho ....Enhancing sensory perception and balance control in HMD-based VR. This project seeks to test a revolutionary new theoretical framework for understanding how we perceive our self-motion and maintain postural control when immersed in head-mounted display (HMD) virtual reality (VR). Photorealistic graphical simulations and artificial vestibular stimulation will be used to investigate how visual and non-visual information concerning self-motion is integrated in the brain. The outcomes will reveal how multisensory interaction influences our sensory perception and postural control during HMD VR. The knowledge gained is expected to generate new economic benefits by inspiring next-generation technologies that will optimise users' immersive experiences (e.g., virtual exploration and immersive gaming).Read moreRead less
A general Bayesian multilinear analysis framework for human behaviour recognition. Smart information use is essential for effective video surveillance in order to guard against accidents, fight crime and combat terrorism. In this project advanced probabilistic methods will be applied to visual surveillance information, to warn of impending accidents and to track criminals and terrorists and predict their behaviours.
Nonlinear Transfer Distance Metric Learning for Gleaning Knowledge from the Crowd. This project will develop nonlinear transfer distance metric learning algorithms for training and test samples that are not independent and identically distributed, or from different instance spaces. New theoretical foundations for crowd-sourcing will lead to innovative intelligent systems for such purposes as the NBN, social, and security services, and keep pace with developments in hardware technology. The outco ....Nonlinear Transfer Distance Metric Learning for Gleaning Knowledge from the Crowd. This project will develop nonlinear transfer distance metric learning algorithms for training and test samples that are not independent and identically distributed, or from different instance spaces. New theoretical foundations for crowd-sourcing will lead to innovative intelligent systems for such purposes as the NBN, social, and security services, and keep pace with developments in hardware technology. The outcomes include applications in social networks, the Internet, and climate change, as well as video surveillance to help combat crime and terrorism. The innovative research will significantly benefit Australia’s economy, environment and society, and will maintain Australia's global leading role in the machine learning and computer vision.Read moreRead less