Reconsidering Australian media art history in an international context. This project will establish an unprecedented platform for the promotion and understanding of historic media art works from Australia in a burgeoning international media art scene. It will place Australian media art history within an international context by connecting with established networks of scholars and web resources worldwide. The research outcome, a foundational online resource, will provide future artists and curato ....Reconsidering Australian media art history in an international context. This project will establish an unprecedented platform for the promotion and understanding of historic media art works from Australia in a burgeoning international media art scene. It will place Australian media art history within an international context by connecting with established networks of scholars and web resources worldwide. The research outcome, a foundational online resource, will provide future artists and curators with a cohesive overview of Australian media art's recent milestones and developments, crucial to making significantly innovative new works. The project will not only follow international best practice but lead in the development of new interoperability standards for rich-media web resources.Read moreRead less
Play it again: creating a playable history of Australasian digital games, for industry, community and research purposes. This project provides a unique account of the role played by computer games in familiarising the public to new technologies. The computer game industry grosses billions of dollars each year, and yet game technology is quickly superseded. This project redresses this gap by writing histories of the early digital age, and preserving key artefacts.
Play it again: preserving Australian videogame history. This project aims to demonstrate and evaluate the emulation of obsolete operating systems and programs in a cloud-based environment to document, preserve, and exhibit digital cultural heritage. The challenge of preserving and accessing complex digital cultural heritage such as software is one that collecting institutions worldwide are facing. This project will address this challenge by recovering the history of Australian made videogames of ....Play it again: preserving Australian videogame history. This project aims to demonstrate and evaluate the emulation of obsolete operating systems and programs in a cloud-based environment to document, preserve, and exhibit digital cultural heritage. The challenge of preserving and accessing complex digital cultural heritage such as software is one that collecting institutions worldwide are facing. This project will address this challenge by recovering the history of Australian made videogames of the 1990s, preserving significant local digital game artefacts currently at risk, and investigating how these can be exhibited as playable software using the newest emulation techniques. The project expects to generate new knowledge needed by government, museums and industry to inform future strategy and infrastructure investment aimed at making a range of digital cultural heritage available to the public.Read moreRead less
Archiving Australian Media Arts: Towards a method and national collection. The early years of Australian digital media arts heritage are at risk. Australians were significant contributors to the development of media arts internationally, as well as making and exhibiting work nationally, yet only a tiny portion of the digital artwork by Australian artists has made it into institutional collections. Deteriorating disks and reliance on obsolete hardware and software mean that innovative digital pre ....Archiving Australian Media Arts: Towards a method and national collection. The early years of Australian digital media arts heritage are at risk. Australians were significant contributors to the development of media arts internationally, as well as making and exhibiting work nationally, yet only a tiny portion of the digital artwork by Australian artists has made it into institutional collections. Deteriorating disks and reliance on obsolete hardware and software mean that innovative digital preservation and access solutions are needed if these artworks are to be saved. Working with key cultural institutions, this project will conserve key media art case studies from the archives of media arts organisations, and develop a best practice method for the preservation of our digital media arts heritage.Read moreRead less
The culture of implementing Freedom of Information in Australia. In partnership with three Australian Information Commissioners/Ombudsmen this project aims to map the culture of administering Freedom of Information (FOI) laws across a number of Australian jurisdictions. The study aspires to capture and analyse the attitudes among FOI practitioners, government agency managements and political leaders toward information access implementation. The project aims to provide the partner organisations w ....The culture of implementing Freedom of Information in Australia. In partnership with three Australian Information Commissioners/Ombudsmen this project aims to map the culture of administering Freedom of Information (FOI) laws across a number of Australian jurisdictions. The study aspires to capture and analyse the attitudes among FOI practitioners, government agency managements and political leaders toward information access implementation. The project aims to provide the partner organisations with an increased understanding of the culture of administering FOI to inform training/awareness programs and campaigns in order to increase the functionality of FOI. Well-functioning access to information systems is crucial both for good governance and Australia's participation in the digital economy.
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Vulnerability and the news media: Investigating print media coverage of groups deemed to be vulnerable in Australian society, and the media's understanding of their status. The media plays a major role informing society about itself. Today, there are considerable divisions within society, sometimes based upon misunderstanding, sometimes ignorance. This project seeks to break down those divisions by helping to train journalists to report knowledgeably on vulnerable groups. By developing protocols ....Vulnerability and the news media: Investigating print media coverage of groups deemed to be vulnerable in Australian society, and the media's understanding of their status. The media plays a major role informing society about itself. Today, there are considerable divisions within society, sometimes based upon misunderstanding, sometimes ignorance. This project seeks to break down those divisions by helping to train journalists to report knowledgeably on vulnerable groups. By developing protocols which journalists can adopt when reporting on vulnerable groups, the project will add to greater understanding within society about the positive contributions these groups make to the development of Australia and even to international relations. Read moreRead less
Creative Economy:Investigating South Australia's Creative Industries. This project aims at providing a rich and informative data set and analyses of South Australia's Creative Industries to enable a better understanding of the value networks operating in, across and beyond sectors and enable the State's creative industries to be benchmarked against their national and global counterparts. It will carry out a comprehensive, finely granulated, bottom up data gathering exercise and associated analy ....Creative Economy:Investigating South Australia's Creative Industries. This project aims at providing a rich and informative data set and analyses of South Australia's Creative Industries to enable a better understanding of the value networks operating in, across and beyond sectors and enable the State's creative industries to be benchmarked against their national and global counterparts. It will carry out a comprehensive, finely granulated, bottom up data gathering exercise and associated analyses needed at the State level to identify gaps in existing information for addressing policy settings and development. This will extend to a cross-sectoral cluster analysis and support a sustainable industry policy within the changing media environment.Read moreRead less
Australian cultural and creative activity: A population and hotspot analysis. This project aims to grasp the contemporary dynamics of cultural and creative activity in Australia. It represents a major innovation, bringing together population-level and comparative studies of local cultural and creative activity. The comprehensive project will advance the integration of quantitative and qualitative research strategies, painting a complete national picture, while also exploring the factors that are ....Australian cultural and creative activity: A population and hotspot analysis. This project aims to grasp the contemporary dynamics of cultural and creative activity in Australia. It represents a major innovation, bringing together population-level and comparative studies of local cultural and creative activity. The comprehensive project will advance the integration of quantitative and qualitative research strategies, painting a complete national picture, while also exploring the factors that are producing local and regional creative hotspots. The project will deliver outputs such as reports and forums that are framed in close collaboration with partners in order to deliver outcomes such as better-targeted policy and program initiatives. This will provide national cultural and policy benefits from placing the creative sector in front of policy makers as a vital contributor to high growth, labour-intensive economic activity in the context of the Australian economy in transition.Read moreRead less
New approaches measuring Australia’s creative workforce: Beyond the Census . This project aims to develop new approaches to measuring Australia’s creative workforce to address increasingly urgent questions about the value of this growing but poorly understood part of the economy and society. It expects to develop and demonstrate novel methods for capturing a range of creative activity currently at the margins of traditional measurement typified by the Census. Expected outcomes, which will benefi ....New approaches measuring Australia’s creative workforce: Beyond the Census . This project aims to develop new approaches to measuring Australia’s creative workforce to address increasingly urgent questions about the value of this growing but poorly understood part of the economy and society. It expects to develop and demonstrate novel methods for capturing a range of creative activity currently at the margins of traditional measurement typified by the Census. Expected outcomes, which will benefit industry partners, the cultural and creative industries, and international scholarship, include new understandings of the scope of creative qualifications, the contribution of creatives working outside the creative industries, the extent of second and other incomes, and the value of volunteering and online entrepreneurship.Read moreRead less
Comedy Country: Australian Performance Comedy as an Agent of Change. Comedy Country aims to investigate the development of comic performance and its transformational relation with, and impact on, Australian society, culture and the creative industries from the aftermath of World War 2 until the present. The project’s key hypothesis is that since the 1950s comic performance has not merely reflected a changing Australia but helped drive social and cultural transformation. The project partners with ....Comedy Country: Australian Performance Comedy as an Agent of Change. Comedy Country aims to investigate the development of comic performance and its transformational relation with, and impact on, Australian society, culture and the creative industries from the aftermath of World War 2 until the present. The project’s key hypothesis is that since the 1950s comic performance has not merely reflected a changing Australia but helped drive social and cultural transformation. The project partners with two festivals, five cultural collecting organisations and a media production company to build interdisciplinary Humanities and Social Sciences/industry collaborations in digital methods for archive research and transmedia communication, and deliver digital exhibitions, documentaries, podcasts and scholarly histories.Read moreRead less