Discovery Early Career Researcher Award - Grant ID: DE190100458
Funder
Australian Research Council
Funding Amount
$406,716.00
Summary
Understanding algorithmic distribution in the Australian media industry. This project examines how the use of algorithms to distribute content on social media platforms is affecting the Australian media sector. It will investigate how media professionals work with algorithms, what sort of media content is prioritised on these platforms and whether these algorithms affect content diversity and competition. This project will significantly advance our understanding of how social media platforms fun ....Understanding algorithmic distribution in the Australian media industry. This project examines how the use of algorithms to distribute content on social media platforms is affecting the Australian media sector. It will investigate how media professionals work with algorithms, what sort of media content is prioritised on these platforms and whether these algorithms affect content diversity and competition. This project will significantly advance our understanding of how social media platforms function as media distributors and the role of algorithmic systems within the workplace. Findings will inform current policy debates around the role of major social media platforms in a transforming media sector.Read moreRead less
Amplifying Indigenous news: a digital intervention. This project aims to road-test, document and analyse an innovative strategy for amplifying Indigenous voices in news media. The project will deploy and assess the impact of a new digital application designed to enable access to a diverse range of Indigenous voices, stories and agendas. The anticipated outcomes will assist the project’s industry partners meet their strategic goals of increasing the level of Indigenous media representation in Aus ....Amplifying Indigenous news: a digital intervention. This project aims to road-test, document and analyse an innovative strategy for amplifying Indigenous voices in news media. The project will deploy and assess the impact of a new digital application designed to enable access to a diverse range of Indigenous voices, stories and agendas. The anticipated outcomes will assist the project’s industry partners meet their strategic goals of increasing the level of Indigenous media representation in Australia, and consolidate their roles as leading outlets for Indigenous content and coverage. These outcomes are also expected to improve public understanding of issues affecting Indigenous Australians and contribute to more informed and inclusive policy discussions.Read moreRead less
Improving digital sexual literacy in Australia. This project aims to theorise digital sexual literacy in Australia and identify useful interventions aimed at increasing this literacy. We will map the ecosystem of digital Sexually Explicit Material (SEM) in Australia, identifying the ways in which Australians both consume sexual images and represent themselves as sexual beings in digital contexts. This data will be used to theorise digital sexual literacy, including both the "reading" and "writin ....Improving digital sexual literacy in Australia. This project aims to theorise digital sexual literacy in Australia and identify useful interventions aimed at increasing this literacy. We will map the ecosystem of digital Sexually Explicit Material (SEM) in Australia, identifying the ways in which Australians both consume sexual images and represent themselves as sexual beings in digital contexts. This data will be used to theorise digital sexual literacy, including both the "reading" and "writing" of sexual representations. The data will inform the formulation of useful interventions to support increases in digital sexual literacy in Australia.
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Addressing Online Hostility in Australian Digital Cultures. This project aims to provide a comprehensive account of Australians’ experiences of online hostility, abuse, trolling and extremist hate speech, which have increased over the past decade. The research expects to analyse the experiences of diverse Australian online users, moderators and stakeholders, to determine their practices, attitudes, and innovations, and their perceptions on how to address this social problem. Expected outcomes of ....Addressing Online Hostility in Australian Digital Cultures. This project aims to provide a comprehensive account of Australians’ experiences of online hostility, abuse, trolling and extremist hate speech, which have increased over the past decade. The research expects to analyse the experiences of diverse Australian online users, moderators and stakeholders, to determine their practices, attitudes, and innovations, and their perceptions on how to address this social problem. Expected outcomes of this project include enhanced understanding of the support needs and remedies to online hostility among a diverse cross-section of Australians. This will provide significant benefits by providing roadmaps for improved intervention, support, regulation and education on digital communication in Australia.Read moreRead less
Community Music Radio: Building the Music-Media Ecosystem. This project aims to investigate the economic and sociocultural impact of community music radio. It seeks to generate new knowledge about the detailed relationships between community music radio stations and the Australian music industry, documenting for the first time national activities and infrastructures. Anticipated outcomes include the identification of policies and strategies to improve the audibility and visibility of Australian ....Community Music Radio: Building the Music-Media Ecosystem. This project aims to investigate the economic and sociocultural impact of community music radio. It seeks to generate new knowledge about the detailed relationships between community music radio stations and the Australian music industry, documenting for the first time national activities and infrastructures. Anticipated outcomes include the identification of policies and strategies to improve the audibility and visibility of Australian music domestically and on global digital platforms; providing a new model for evaluating both economic and sociocultural outputs of creative industries; and building the music-media ecosystem as a vital component of the Australian creative industries. Read moreRead less
"Welcome to Television": A Cultural History of Australian Television 1956-1992. A5 PROJECT SUMMARY
Television is arguably the most significant cultural technology of the 20th century. It gives us a sense of nationhood within a globalised world, contributes to democratic discourse and fosters creative expression. This is a history of that important institution in Australia and will cover the period from its inception to 1992, when multi-channel, pay and internet forms of television began to t ...."Welcome to Television": A Cultural History of Australian Television 1956-1992. A5 PROJECT SUMMARY
Television is arguably the most significant cultural technology of the 20th century. It gives us a sense of nationhood within a globalised world, contributes to democratic discourse and fosters creative expression. This is a history of that important institution in Australia and will cover the period from its inception to 1992, when multi-channel, pay and internet forms of television began to transform it. It will focus principally on commercial free to air television and will promote debate about the changing significance of television in Australia and lead to better public understanding and appreciation of its cultural and creative legacy.
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Play it again: preserving Australian videogame history. This project aims to demonstrate and evaluate the emulation of obsolete operating systems and programs in a cloud-based environment to document, preserve, and exhibit digital cultural heritage. The challenge of preserving and accessing complex digital cultural heritage such as software is one that collecting institutions worldwide are facing. This project will address this challenge by recovering the history of Australian made videogames of ....Play it again: preserving Australian videogame history. This project aims to demonstrate and evaluate the emulation of obsolete operating systems and programs in a cloud-based environment to document, preserve, and exhibit digital cultural heritage. The challenge of preserving and accessing complex digital cultural heritage such as software is one that collecting institutions worldwide are facing. This project will address this challenge by recovering the history of Australian made videogames of the 1990s, preserving significant local digital game artefacts currently at risk, and investigating how these can be exhibited as playable software using the newest emulation techniques. The project expects to generate new knowledge needed by government, museums and industry to inform future strategy and infrastructure investment aimed at making a range of digital cultural heritage available to the public.Read moreRead less
Linkage Infrastructure, Equipment And Facilities - Grant ID: LE150100081
Funder
Australian Research Council
Funding Amount
$220,000.00
Summary
DomeLab: an ultra-high resolution experimental fulldome. DomeLab - an ultra-high resolution experimental fulldome: This project will establish the first ultra-high resolution (4000 x 4000 pixels) experimental fulldome in Australia (DomeLab). This fulldome facility will provide a powerful immersive dome-based video projection environment. Partners will work collaboratively across three themes: interactive media, future museology and experimental humanities. Through the national research services ....DomeLab: an ultra-high resolution experimental fulldome. DomeLab - an ultra-high resolution experimental fulldome: This project will establish the first ultra-high resolution (4000 x 4000 pixels) experimental fulldome in Australia (DomeLab). This fulldome facility will provide a powerful immersive dome-based video projection environment. Partners will work collaboratively across three themes: interactive media, future museology and experimental humanities. Through the national research services AARNet and Intersect's research data storage infrastructure, DomeLab will extend pioneering research in aesthetic frameworks and frontier technologies to benefit artistic, cultural, museological and humanities researchers. DomeLab is designed as a touring system and will be installed throughout the country at leading institutions. Read moreRead less
Young People, Technology, and Wellbeing Research Facility. Large numbers of initiatives now mobilise technology to support the wellbeing of young Australians. However, amongst communities undertaking this work, there is currently significant duplication and insufficient sharing of research and best practice models. A Research Facility that consolidates existing research, and guides new research and initiatives will improve service delivery to young Australians by: reducing duplication between or ....Young People, Technology, and Wellbeing Research Facility. Large numbers of initiatives now mobilise technology to support the wellbeing of young Australians. However, amongst communities undertaking this work, there is currently significant duplication and insufficient sharing of research and best practice models. A Research Facility that consolidates existing research, and guides new research and initiatives will improve service delivery to young Australians by: reducing duplication between organizations working with young people; providing an accessible interface with research that can help address the community’s concerns about the role of technology in young people’s lives, and inform future policy and programs; and model effective cross-sector knowledge brokering to Australian industry. Read moreRead less