The University of Melbourne Book Industry Study. This project represents a university-industry partnership to document the state of play in Australian book publishing, an industry of central importance in Australian intellectual and cultural life. The data gathered will help to identify opportunities and risks for the industry at a time when it is undergoing rapid technological change and reorienting itself towards global markets. The project will be designed to facilitate comparison with studie ....The University of Melbourne Book Industry Study. This project represents a university-industry partnership to document the state of play in Australian book publishing, an industry of central importance in Australian intellectual and cultural life. The data gathered will help to identify opportunities and risks for the industry at a time when it is undergoing rapid technological change and reorienting itself towards global markets. The project will be designed to facilitate comparison with studies in other countries, identify the local impact of global trends and foster forward-looking industry responses. The information gathered will be invaluable for researchers, industry personnel and policy-making bodies, and will establish the groundwork for targeted research into key industry issues.Read moreRead less
"Welcome to Television": A Cultural History of Australian Television 1956-1992. A5 PROJECT SUMMARY
Television is arguably the most significant cultural technology of the 20th century. It gives us a sense of nationhood within a globalised world, contributes to democratic discourse and fosters creative expression. This is a history of that important institution in Australia and will cover the period from its inception to 1992, when multi-channel, pay and internet forms of television began to t ...."Welcome to Television": A Cultural History of Australian Television 1956-1992. A5 PROJECT SUMMARY
Television is arguably the most significant cultural technology of the 20th century. It gives us a sense of nationhood within a globalised world, contributes to democratic discourse and fosters creative expression. This is a history of that important institution in Australia and will cover the period from its inception to 1992, when multi-channel, pay and internet forms of television began to transform it. It will focus principally on commercial free to air television and will promote debate about the changing significance of television in Australia and lead to better public understanding and appreciation of its cultural and creative legacy.
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Mobilising media for sustainable outcomes in the Pacific region. Almost 25 per cent of Australia's total aid budget will be spent in Pacific Island countries this year. In collaboration with the Australian Broadcasting Corporation the project will research the use of media and communication for development in the Pacific to increase our understanding of the region and inform practices that will improve the development outcomes from Australia's aid funding.
Play it again: creating a playable history of Australasian digital games, for industry, community and research purposes. This project provides a unique account of the role played by computer games in familiarising the public to new technologies. The computer game industry grosses billions of dollars each year, and yet game technology is quickly superseded. This project redresses this gap by writing histories of the early digital age, and preserving key artefacts.
Enhancing the content and experience of Interactive Childrens Television. Interactive television (iTV) as a participatory, on-demand communication provides a unique opportunity to significantly engage, entertain and educate preschool children. Through considerable industry partner collaboration and participation, this project will evaluate three distinct interactive options produced from selected children's television programs with proven success in Australia. Usability studies employing a vari ....Enhancing the content and experience of Interactive Childrens Television. Interactive television (iTV) as a participatory, on-demand communication provides a unique opportunity to significantly engage, entertain and educate preschool children. Through considerable industry partner collaboration and participation, this project will evaluate three distinct interactive options produced from selected children's television programs with proven success in Australia. Usability studies employing a variety of surveillance techniques will evaluate content design and user response. Children's viewing habits will be evaluated within a social context (the home) and a mobile lab setting using qualitative and quantitative assessment. The results will identify effective ways to produce meaningful interactivity and will encourage future industry based research.Read moreRead less
Narrative reformulation of museological data: the coherent representation of information by users in interactive systems. The proposed research seeks to provide Australia with a long-term opportunity to enhance its involvement in the billion-dollar creative economy by building the world’s first immersive 360-degree interactive data browser. Research into such systems benefits society by providing a cutting-edge development in digital technology and information access that enables a creative inno ....Narrative reformulation of museological data: the coherent representation of information by users in interactive systems. The proposed research seeks to provide Australia with a long-term opportunity to enhance its involvement in the billion-dollar creative economy by building the world’s first immersive 360-degree interactive data browser. Research into such systems benefits society by providing a cutting-edge development in digital technology and information access that enables a creative innovation culture. Through applied research into the narrative forms that underpin museological archives, this study will ensure that Australia remains at the forefront of the growing world-wide research into interactive technology thereby assisting the global digital media industry to tackle emergent challenges. Read moreRead less
Witnesses to War: Australian War Correspondents from the Boer to the Gulf War. This national project will be the first study to examine the collective history of Australian journalists and photojournalists who have covered major wars and international conflicts from the Boer War to the 'war on terror'. It will be a timely and path breaking contribution to history, offering a new understanding of key issues including the journalists' experiences; the discourses that defined Australian national id ....Witnesses to War: Australian War Correspondents from the Boer to the Gulf War. This national project will be the first study to examine the collective history of Australian journalists and photojournalists who have covered major wars and international conflicts from the Boer War to the 'war on terror'. It will be a timely and path breaking contribution to history, offering a new understanding of key issues including the journalists' experiences; the discourses that defined Australian national identity; truth and mythmaking; war correspondents' influence on public commemoration and how they shaped attitudes to war, allies, enemies and race; how reporting changed; and the role of political and military censorship. Read moreRead less
Digital storytelling and co-creative media: the role of community arts and media in propagating and coordinating population-wide creative practice. Community arts, community broadcasting and Indigenous media producers all face the challenge of digital media and user-led innovation. This project brings these systems together to test how existing infrastructure and new media affordances can be combined to stimulate broad-based innovation through creative participation.
Superheroes: Creative Force, Cultural Zeitgeist and Transmedia Phenomenon. Since their emergence in 1938 comic book heroes have become imbedded in our popular culture, becoming part of our modern mythology. In each form and every generation these characters serve as cultural signposts, articulating our loftiest ideals and deep-seated anxieties. The project aims to explore the historic, creative and artistic development of the genre across multiple media and its political and social significance. ....Superheroes: Creative Force, Cultural Zeitgeist and Transmedia Phenomenon. Since their emergence in 1938 comic book heroes have become imbedded in our popular culture, becoming part of our modern mythology. In each form and every generation these characters serve as cultural signposts, articulating our loftiest ideals and deep-seated anxieties. The project aims to explore the historic, creative and artistic development of the genre across multiple media and its political and social significance. The genre has been enormously successful in film, with the top 100 films accounting for approximately $13 billion in profit for the companies that produced them. The project will explore how the successful transmedia crossover further offers insight into the strategies that drive creative industries such as film, television, video games and comics. The project will work with the Australian Centre for the Moving Image to develop a Melbourne Winter Masterpiece exhibition and a series of research projects, public events and an international conference to engage both the general public and academics.Read moreRead less
The Effects of Corporate Strategy on Organisational Crisis Management and Survival. While a company can communicate to its stakeholders using a variety of methods in normal market conditions, in a crisis situation the key method of communication is via the media. There are many anecdotal studies in the literature that provide companies with advice on how to deal with crisis situations. However, there is a lack of empirical evidence grounded in strategic management theory which predict outcomes u ....The Effects of Corporate Strategy on Organisational Crisis Management and Survival. While a company can communicate to its stakeholders using a variety of methods in normal market conditions, in a crisis situation the key method of communication is via the media. There are many anecdotal studies in the literature that provide companies with advice on how to deal with crisis situations. However, there is a lack of empirical evidence grounded in strategic management theory which predict outcomes under different situations. Therefore the aim of this PhD research project is to identify and test several theoretical models by conducting quantitative and qualitative research in the public and private sectors. The research results will provide a strategic approach to enhance firm survival during a crisis.Read moreRead less