Music production and technology in Australian Film: enabling Australian film to embrace innovation. Given the increasing tendency of the US film industry to co-opt international talent and production bases into its global operation (New Zealand being a prime example), Australian cinema faces mounting hurdles in its quest for national and international success. While education centres such as AFTRS have contributed to excellence in key aspects of local production, Australian film music has been a ....Music production and technology in Australian Film: enabling Australian film to embrace innovation. Given the increasing tendency of the US film industry to co-opt international talent and production bases into its global operation (New Zealand being a prime example), Australian cinema faces mounting hurdles in its quest for national and international success. While education centres such as AFTRS have contributed to excellence in key aspects of local production, Australian film music has been afforded minimal attention. Consequently, music industry training and production often proceeds on the bases of vague assumptions and inefficient precedents. In-depth research is vital to inform national training, production and policy making so as to allow Australian cinema to embrace innovation and engage creatively with the international market.Read moreRead less
New media dramaturgy: how new media transform the composition and reception of live performance. New media dramaturgy will formulate a new framework for analysing and creating contemporary new media performance including multimedia theatre and dance, video performance and installation. The project will also explore how the synthesis of new dramaturgy and new media has changed the experience of live arts for the spectator.
Linkage Infrastructure, Equipment And Facilities - Grant ID: LE170100066
Funder
Australian Research Council
Funding Amount
$350,000.00
Summary
Collaborative embodied movement design network. This project aims to create a national collaborative network of arts/technology researchers to study the creative potential of movement-based human computer interaction systems. Movement-based technologies such as augmented and virtual reality, haptic and robotic interfaces form the cutting edge of human computer interaction development. This project will develop new infrastructure to enable researchers to work together to improve these systems fro ....Collaborative embodied movement design network. This project aims to create a national collaborative network of arts/technology researchers to study the creative potential of movement-based human computer interaction systems. Movement-based technologies such as augmented and virtual reality, haptic and robotic interfaces form the cutting edge of human computer interaction development. This project will develop new infrastructure to enable researchers to work together to improve these systems from an embodied perspective. This is expected to benefit industry, commerce, education, health care and the arts.Read moreRead less
Violent music: social, psychological, and neurological implications. This project will examine the forms and prevalence of violent music; its short- and long-term effects on aggression, emotional states and cognitive function; and neurological correlates of engagement with violent music. Music with violent themes is often blamed for antisocial or criminal behaviour, but we have little scientific understanding of the extent to which violent music interacts with social attitudes, emotions, actions ....Violent music: social, psychological, and neurological implications. This project will examine the forms and prevalence of violent music; its short- and long-term effects on aggression, emotional states and cognitive function; and neurological correlates of engagement with violent music. Music with violent themes is often blamed for antisocial or criminal behaviour, but we have little scientific understanding of the extent to which violent music interacts with social attitudes, emotions, actions and cognitive functions in musicians and fans. The project is expected to develop an empirically driven model of the pathways between violent music, thought and action, and to test hypotheses for how negative consequences of exposure to violent music can be minimised and social and psychological benefits maximised.Read moreRead less
An interactive drama engine in virtual reality. In computer games, the narrative is generally limited to a graph of possibilities predetermined by an author. In this project, our aim is to go beyond predetermined graphs and build an Interactive Drama Engine to provide the users of the system a fully immersive interactive dramatic experience in a virtual world. Integration of interactive narrative and virtual reality hardware and software is a novel approach to the current problems in digital med ....An interactive drama engine in virtual reality. In computer games, the narrative is generally limited to a graph of possibilities predetermined by an author. In this project, our aim is to go beyond predetermined graphs and build an Interactive Drama Engine to provide the users of the system a fully immersive interactive dramatic experience in a virtual world. Integration of interactive narrative and virtual reality hardware and software is a novel approach to the current problems in digital media. It is expected to lead to the development of new generation interactive films and computer games that benefit from the Interactive Drama engine in the context of narrative.Read moreRead less
Music can speak for you: making music with a deep net partner. This project aims to develop and evaluate a novel computational partner to aid composers and non-musicians to make personal music. One computational component learns to output musical structures that another component moulds towards user-desired features while encouraging innovation and exploration. Listeners’ evaluation of the musical outputs in terms of affect will be analysed, potentially allowing us to extend current music genera ....Music can speak for you: making music with a deep net partner. This project aims to develop and evaluate a novel computational partner to aid composers and non-musicians to make personal music. One computational component learns to output musical structures that another component moulds towards user-desired features while encouraging innovation and exploration. Listeners’ evaluation of the musical outputs in terms of affect will be analysed, potentially allowing us to extend current music generation software considerably. The expected outcomes will be a tool for musicians, but also for untrained people, young and older, allowing such untrained people to make personalized music. The tool can thus provide benefits to the creative arts, and to the educational and wellbeing support sectors.Read moreRead less
Music, Mobile Phones and Community Justice in Melanesia. This project seeks to understand how communities mobilise in Melanesia through the integration of digital media, mobile phones and music. Community integration and cohesion has long been connected to music as a vital medium in the region. This project plans to draw on new uses of mobile phones for creating, disseminating and listening to music to transform related social, cultural and industrial practices in Melanesia. The intended outcome ....Music, Mobile Phones and Community Justice in Melanesia. This project seeks to understand how communities mobilise in Melanesia through the integration of digital media, mobile phones and music. Community integration and cohesion has long been connected to music as a vital medium in the region. This project plans to draw on new uses of mobile phones for creating, disseminating and listening to music to transform related social, cultural and industrial practices in Melanesia. The intended outcomes of this project — novel phone apps and distribution strategies — will be designed to enable the creation and dissemination of community-building music more widely and affordably, and to provide an income-stimulating model of music distribution for Melanesian musicians.Read moreRead less
Towards the experimental humanities. Growth in the creative arts in universities is demanding the discovery of new methods of research and teaching. This project will develop experimental methods to broaden the humanities so that they can engage with the disciplines that effectively harness human creativity to solve problems.
Precarious Movements: Choreography and the Museum. This project aims to interrogate the relationship between dance and visual art practices and institutions since the turn of the 21st century, developing solutions for emerging and associated challenges for artists and art workers. As a contemporary art form, dance innovates our museums and galleries by foregrounding challenging issues such as the dematerialization of art, the nature of creative labor, digital archives, experience as economy, and ....Precarious Movements: Choreography and the Museum. This project aims to interrogate the relationship between dance and visual art practices and institutions since the turn of the 21st century, developing solutions for emerging and associated challenges for artists and art workers. As a contemporary art form, dance innovates our museums and galleries by foregrounding challenging issues such as the dematerialization of art, the nature of creative labor, digital archives, experience as economy, and participatory aesthetics. Bringing academics, curators, conservators and artists from diverse institutions together, Precarious Movements stages a dialogue between dance artists and art institutions to support exemplary creative arts practices and the production of end user processes and protocols.Read moreRead less
Towards efficient real-time generation of detectable musical macrostructure. Efficient generation of detectable large scale musical structure is needed for commercial audiovisual applications, and for creative music making. But computer mediation of music has focused elsewhere: on sound synthesis and sequencing, editing, mixing and notation. I will apply computational processes like the handling of chunks of genetic information in evolution, to generate large scale musical structure. I will con ....Towards efficient real-time generation of detectable musical macrostructure. Efficient generation of detectable large scale musical structure is needed for commercial audiovisual applications, and for creative music making. But computer mediation of music has focused elsewhere: on sound synthesis and sequencing, editing, mixing and notation. I will apply computational processes like the handling of chunks of genetic information in evolution, to generate large scale musical structure. I will control segmentation; framing of internal segments; spatialisation; and the overlaying of separable musical streams. Expert cognitive assessment of the resultant structures will be investigated, and theories of segmentation, streaming and their relationships with expression and affect developed and tested.Read moreRead less