Accurate Location Service for 3G Cellular Networks. The project aims to improve the accuracy of automatic location identification of GPS enabled handsets in third-generation cellular networks via a modified Differential GPS method. The proposed sub-metre location ability will be a value-added service of the network providers and will appeal to a wide sector of users. The challenge is to develop a cost effective solution by utilising existing network infrastructure. We propose to use the GPS timi ....Accurate Location Service for 3G Cellular Networks. The project aims to improve the accuracy of automatic location identification of GPS enabled handsets in third-generation cellular networks via a modified Differential GPS method. The proposed sub-metre location ability will be a value-added service of the network providers and will appeal to a wide sector of users. The challenge is to develop a cost effective solution by utilising existing network infrastructure. We propose to use the GPS timing units in 3G networks for deriving local GPS position corrections; and to transfer these corrections to the users via the 3G data bursts of the beacons or other user data broadcasts.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE240101275
Funder
Australian Research Council
Funding Amount
$382,440.00
Summary
Paying and playing: Assessing and regulating digital games-as-a-service . The digital games industry has turned to a service-based business model reliant on the generation of continuous user revenue. This project assesses the implications of service-based monetisation for how games are designed, consumed, and regulated, focusing on three controversial, yet insufficiently understood monetisation strategies: advertising, in-game transactions, and blockchain-based play. While promising benefit for ....Paying and playing: Assessing and regulating digital games-as-a-service . The digital games industry has turned to a service-based business model reliant on the generation of continuous user revenue. This project assesses the implications of service-based monetisation for how games are designed, consumed, and regulated, focusing on three controversial, yet insufficiently understood monetisation strategies: advertising, in-game transactions, and blockchain-based play. While promising benefit for consumers and industry, these monetisation strategies carry the potential for risks like surveillance, harmful advertising, and predatory design. Discoveries from this project will help policymakers, industry, and consumers regulate, design, and use games featuring service-based monetisation in effective and ethical ways.Read moreRead less
Real-time internet of thing algorithms with performance guarantees. This project aims to provide efficient, distributed resource allocation algorithms that can perform satisfactorily within time limits imposed by real-time systems. Real-time Internet of Things (IoT) devices will play a significant role in future transport technologies, such as autonomous vehicles and smart traffic management, and will place significant demands upon distributed computing systems to provide timely information upda ....Real-time internet of thing algorithms with performance guarantees. This project aims to provide efficient, distributed resource allocation algorithms that can perform satisfactorily within time limits imposed by real-time systems. Real-time Internet of Things (IoT) devices will play a significant role in future transport technologies, such as autonomous vehicles and smart traffic management, and will place significant demands upon distributed computing systems to provide timely information updates. The computing challenge is to provide reliable, accurate and timely information to IoT devices. The outcomes of this project will directly be beneficial to a variety of IoT applications in transportation, autonomous vehicles, and smart cities. The valuable engineering insights and novel algorithms will support industry, government, and practitioners for future real-time IoT design and deployments.Read moreRead less
Audit Security Models for Multiparty Internet Transactions. The aim of this project is to conduct the study for a secure, low overhead means of auditing secure transactions between two parties over the Internet, especially where some doubt surrounds the trustfulness of the other party.
A study will be conducted in this project by investigating security models for multiparty secure transactions in order to identify a number of likely applications for the technology, to develop a high level arch ....Audit Security Models for Multiparty Internet Transactions. The aim of this project is to conduct the study for a secure, low overhead means of auditing secure transactions between two parties over the Internet, especially where some doubt surrounds the trustfulness of the other party.
A study will be conducted in this project by investigating security models for multiparty secure transactions in order to identify a number of likely applications for the technology, to develop a high level architecture of the solution.Read moreRead less
Electromagnetic field strength simulator (ELMO) for RF hazard assessment. There is significant community fear related to exposure to mobile telephone radiation. The computer program ELMO will be designed to accept information about all RF transmitters in the vicinity of cellular telephone towers from an existing database, and to calculate the total field strength. This will allow hazard assessment for both RF technicians working on the tower and adjacent residents.
Internet-distributed television: cultural, industrial and policy dynamics. This project aims to investigate the impact of global subscription video-on-demand platforms on national television markets. The rise of subscription video streaming has created significant challenges for Australian and international broadcast, media and cultural policy frameworks, which are struggling to keep up with audience viewing practices. This project will provide a comparative analysis of how governments are respo ....Internet-distributed television: cultural, industrial and policy dynamics. This project aims to investigate the impact of global subscription video-on-demand platforms on national television markets. The rise of subscription video streaming has created significant challenges for Australian and international broadcast, media and cultural policy frameworks, which are struggling to keep up with audience viewing practices. This project will provide a comparative analysis of how governments are responding and investigating the implications for debates about local content, local screen production, and media diversity. The project will provide an analysis of original production and programming strategies to identify new forms of trans-national media flow. The project will advance an understanding of media globalisation and provide media regulators options and opportunities for a convergent media policy environment.Read moreRead less
Artistic Practice in Australian Videogame Development. The game industry is the largest cultural industry in the world. Its economic growth relies in part on the artistic innovations of non-commercial developers and communities operating beyond the industry’s purview. Policymakers and researchers alike struggle to account for the cultural contexts and creative origins of game development. This project conceptualises and empirically investigates ‘artist-gamemaking’ to generate new knowledge on th ....Artistic Practice in Australian Videogame Development. The game industry is the largest cultural industry in the world. Its economic growth relies in part on the artistic innovations of non-commercial developers and communities operating beyond the industry’s purview. Policymakers and researchers alike struggle to account for the cultural contexts and creative origins of game development. This project conceptualises and empirically investigates ‘artist-gamemaking’ to generate new knowledge on the ambitions, techniques and histories of Australia’s game industry. It develops resources that will enable cultural institutions to better support them. This research is important as it articulates the cultural and economic value of a vital site of creative practice in contemporary Australia.Read moreRead less
Software Defined Networking: Transforming Emergency Operations. The project aims to improve the effectiveness and efficiency of Australia's emergency operations, for example, bushfire and rescue missions, by providing robust and integrated communications systems for police and the emergency services. Emergency communications systems are currently fragmented by the different technologies, creating disconnected islands of information. The project aims to provide techniques that allow multiple wire ....Software Defined Networking: Transforming Emergency Operations. The project aims to improve the effectiveness and efficiency of Australia's emergency operations, for example, bushfire and rescue missions, by providing robust and integrated communications systems for police and the emergency services. Emergency communications systems are currently fragmented by the different technologies, creating disconnected islands of information. The project aims to provide techniques that allow multiple wireless technologies to communicate seamlessly using modern software-defined networking solutions.Read moreRead less
Regional development of audiovisual industries in the digital era: Prospects for the Northern Rivers region of NSW. This project explores drivers and impediments within audiovisualindustries in the global digital era that impact on the industry's develoment in non-metropolitan regions. The project uses the Northern Rivers region of NSW as the major case study. It will evaluate opportunities arising from technological, economic and societal changes associated with the digital media era and iden ....Regional development of audiovisual industries in the digital era: Prospects for the Northern Rivers region of NSW. This project explores drivers and impediments within audiovisualindustries in the global digital era that impact on the industry's develoment in non-metropolitan regions. The project uses the Northern Rivers region of NSW as the major case study. It will evaluate opportunities arising from technological, economic and societal changes associated with the digital media era and identify relevant public policy influences. It will facilitate the development of tools and strategies for regional development practitioners and entrepreneurs in the 'Creative Industries' sector. It will highlight policy instruments for governments wanting to take advantage of benefits from the 'new' services and knowledge-based economies.Read moreRead less
Tools and models for measuring and predicting growth in internet addressing and routing complexity. We analyse patterns in the allocation and actual use of Internet Protocol version 4 (IPv4) addresses to predict the technical and market pressures for deployment of IPv6. The utilisation models will help evaluate the potential for emerging markets in scarce IPv4 address prefixes to increase costs to the end-users of Australia's future national broadband network.