Surfacing urban wetlands in two urban renewal sites in Sydney. Urban wetlands in Australia provide benefits for climate change mitigation, pollution reduction, habitat provision and socioecological connection. However, in large cities like Sydney, urban wetlands are unseen because undergrounded, and, therefore not adequately understood. This illegibility, and loss of understanding by residents, planners and policy makers impedes wetlands' good management. This project surfaces wetlands through v ....Surfacing urban wetlands in two urban renewal sites in Sydney. Urban wetlands in Australia provide benefits for climate change mitigation, pollution reduction, habitat provision and socioecological connection. However, in large cities like Sydney, urban wetlands are unseen because undergrounded, and, therefore not adequately understood. This illegibility, and loss of understanding by residents, planners and policy makers impedes wetlands' good management. This project surfaces wetlands through visualisation in a multimodal knowledge platform focusing on two urban renewal sites, Green Square and Marrickville South. We leverage design ethnography to develop resources for strengthening multiple stakeholders’ socioecological engagement through methods empowering just, creative and open participation.Read moreRead less
Contemporary Australian Comics 1980 – 2020: A New History. This project aims to document, preserve and investigate a new history of Australian comics and graphic novels created 1980 to 2020. This period represents a significant shift in the thematic content and material production of comics. In tracing the development of technologies and communities, this project expects to generate new knowledge about narrative innovations comics use to reflect diverse national identities and cultures in Austra ....Contemporary Australian Comics 1980 – 2020: A New History. This project aims to document, preserve and investigate a new history of Australian comics and graphic novels created 1980 to 2020. This period represents a significant shift in the thematic content and material production of comics. In tracing the development of technologies and communities, this project expects to generate new knowledge about narrative innovations comics use to reflect diverse national identities and cultures in Australian society. By consolidating and providing public access to a wealth of contemporary Australian comics through a website and public programs, this project should feed the future of Australian comics industry and scholarship, providing significant benefit to Australian artists, readers, and the public.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE190100779
Funder
Australian Research Council
Funding Amount
$396,935.00
Summary
Co-design using participatory urban media. This project aims to use participatory urban media to test the effectiveness of co-designed screen-based interfaces in helping government and urban planners to better understand and design for rapidly urbanising cities by engaging designers and city stakeholders. Using Chongqing in China as a case study, it intends to generate new knowledge about the value of participatory urban media installations as transformative interventions in traditional urban de ....Co-design using participatory urban media. This project aims to use participatory urban media to test the effectiveness of co-designed screen-based interfaces in helping government and urban planners to better understand and design for rapidly urbanising cities by engaging designers and city stakeholders. Using Chongqing in China as a case study, it intends to generate new knowledge about the value of participatory urban media installations as transformative interventions in traditional urban design. Expected outcomes include a reproducible approach to co-designing urban media for participatory engagement between city stakeholders and citizens which should significantly increase the capacity of Australia-China design partnerships to manage pressing regional urban and placemaking problems.Read moreRead less
A Design History of Australian HIV/AIDS Public Health Campaigns 1983-2004. This project investigates the differing roles of governments and community organisations as influential factors in the formulation of graphic representations which characterise the prevention campaigns used in the HIV/AIDS epidemic in Australia 1983-2004. It explains how graphic representations, functioning as an index of official and public responses to the epidemic, impact on the aesthetic and professional autonomy of t ....A Design History of Australian HIV/AIDS Public Health Campaigns 1983-2004. This project investigates the differing roles of governments and community organisations as influential factors in the formulation of graphic representations which characterise the prevention campaigns used in the HIV/AIDS epidemic in Australia 1983-2004. It explains how graphic representations, functioning as an index of official and public responses to the epidemic, impact on the aesthetic and professional autonomy of the designer. Complimenting existing quantitative assessments this study uses a textual-visual analysis and triangulation method to demonstrate the agency of these institutional constraints placed within the broader range of material forms relating to the campaigns including brochures, posters, and videos.Read moreRead less
The Staging and Framing of Comic Performance in the Nineteenth and Early Twentieth Centuries. The aim of this project is to investigate the aesthetics of comic performance through an examination of low comic performance in nineteenth century American and English popular theatre and in the slapstick films of the early twentieth century. Uniquely combining the complementary specialisms in theatre and film this study will pioneer a highly original approach to achieve new ways of considering theatri ....The Staging and Framing of Comic Performance in the Nineteenth and Early Twentieth Centuries. The aim of this project is to investigate the aesthetics of comic performance through an examination of low comic performance in nineteenth century American and English popular theatre and in the slapstick films of the early twentieth century. Uniquely combining the complementary specialisms in theatre and film this study will pioneer a highly original approach to achieve new ways of considering theatrical and cinematic comedy both historically and theoretically.Read moreRead less
The impact of location-specific urban digital social information networks and public displays on the City of Melbourne. The purpose of this project is to enhance the city as a vibrant destination by taking digital content and anchoring it in the physical world. The outcomes will be physical nodes of interaction in urban cultural hubs - e.g., museums, libraries, cafes - allowing users to post media, stories and events that are locally relevant for others to consume.
You had to be there: contemporary art, craft and the audience. This project addresses issues of audiences and contemporary art and craft,particularly in regional Australia. It breaks new ground in developing models for public galleries in programming, presenting and interpreting contemporary work. A broad audience research framework will be developed as well as innovative strategies for interpretation, drawing on an interdisciplinary theoretical basis which includes media studies, narrative a ....You had to be there: contemporary art, craft and the audience. This project addresses issues of audiences and contemporary art and craft,particularly in regional Australia. It breaks new ground in developing models for public galleries in programming, presenting and interpreting contemporary work. A broad audience research framework will be developed as well as innovative strategies for interpretation, drawing on an interdisciplinary theoretical basis which includes media studies, narrative and visual culture theory. The project will run over three years, a variety of media, including craft, digital media and installation, and dispersed exhibition sites; documentation and dissemination of outcomes, to be developed with the project partners, will address specific industry development needs.Read moreRead less
A Gesture-Based Interface for Designing in Virtual Reality. Many design professions including architecture, fashion, and engineering can benefit from the outcomes of this project and may return financial benefits to Australia, since they heavily rely on sketching in the conceptual design process. Other areas, such as films, computer games, user interface design that involves storyboarding and visualization may also benefit from sketching in virtual reality. Further research may be carried out us ....A Gesture-Based Interface for Designing in Virtual Reality. Many design professions including architecture, fashion, and engineering can benefit from the outcomes of this project and may return financial benefits to Australia, since they heavily rely on sketching in the conceptual design process. Other areas, such as films, computer games, user interface design that involves storyboarding and visualization may also benefit from sketching in virtual reality. Further research may be carried out using a variety of VR facilities and a responsive workbench (3D interactive table-top display) to allow distributed Virtual Prototyping between geographically separated design teams, to assemble the product drawn using a force feedback device to place Australia in a leading position.Read moreRead less
Responsive transport environments: spatial and visual user information technologies to allow improved passenger flow and a better customer experience. The research will investigate how to relieve growing usage pressure on Australian public transport by using user-responsive digital technologies to offer a complementary approach to infrastructure expansion. The work includes the evaluation of prototypes in real transport locations to evaluate the impact on user capacity and the customer experienc ....Responsive transport environments: spatial and visual user information technologies to allow improved passenger flow and a better customer experience. The research will investigate how to relieve growing usage pressure on Australian public transport by using user-responsive digital technologies to offer a complementary approach to infrastructure expansion. The work includes the evaluation of prototypes in real transport locations to evaluate the impact on user capacity and the customer experience.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE190100113
Funder
Australian Research Council
Funding Amount
$420,437.00
Summary
Interactions between volumetric units in modular buildings. This project aims to develop an in-depth understanding of the interactions between volumetric units in modular buildings to develop integration strategies for the interconnection of modules. The uptake of modular construction has been hindered by the technical complexities of the design process for manufacture and assembly, in particular the flexible connection of services. By addressing significant gaps in the guidance on the design of ....Interactions between volumetric units in modular buildings. This project aims to develop an in-depth understanding of the interactions between volumetric units in modular buildings to develop integration strategies for the interconnection of modules. The uptake of modular construction has been hindered by the technical complexities of the design process for manufacture and assembly, in particular the flexible connection of services. By addressing significant gaps in the guidance on the design of modular interconnections and their integration strategies, this project expects to enhance the industry’s capacity to adopt safe, economical and standardised designs of modular systems. This project should significantly reduce the risk in decision making in modular construction, and transformation to advanced building manufacturing technologies in Australia and beyond.Read moreRead less