Development of a computational model for the prediction of mental workload in air traffic control. The aim of the project is to develop a computational model that can measure the flow of traffic through an air sector, and predict the level of workload that an air traffic controller will experience, as well as the overall risk of breakdowns in separation between aircaft. The purpose is to develop a tool that can be used for the purposes of risk analysis and scenario planning. This is a multidisci ....Development of a computational model for the prediction of mental workload in air traffic control. The aim of the project is to develop a computational model that can measure the flow of traffic through an air sector, and predict the level of workload that an air traffic controller will experience, as well as the overall risk of breakdowns in separation between aircaft. The purpose is to develop a tool that can be used for the purposes of risk analysis and scenario planning. This is a multidisciplinary project, integrating recent models of human memory and reasoning, with formal methods for the analysis of human-computer systems. The project will advance our understanding of human memory and reasoning in complex real-world systems.Read moreRead less
Developing and evaluating a theoretically grounded novice driver education program incorporating simulators. Australian young drivers are 13 per cent of the population but account for nearly a quarter of road deaths. This project aims to develop a research informed, theory-driven education intervention that includes a simulator component to improve their driving skills and attitudes. A process and outcome evaluation aims to assess the effectiveness of the training including the impact on how ind ....Developing and evaluating a theoretically grounded novice driver education program incorporating simulators. Australian young drivers are 13 per cent of the population but account for nearly a quarter of road deaths. This project aims to develop a research informed, theory-driven education intervention that includes a simulator component to improve their driving skills and attitudes. A process and outcome evaluation aims to assess the effectiveness of the training including the impact on how individuals learn to drive, changes in skill and attitudes as well as the influence on crashes and offences. It is intended that a second parallel study will adapt the intervention for Indigenous Australians and examine the effectiveness of this adaptation.Read moreRead less
Faster, cheaper, safer: how to accelerate rail driver training and avert the looming skills shortage. The Australian rail industry is growing rapidly and needs to double the number of drivers trained in order to meet demand. This project will bring together Australia's leading hi-tech simulator company and Australia's leading rail human factors research team to 'reinvent' driver training technologies and techniques for the 21st century.
Social acceptability of forest management options: Landscape level visualisation and evaluation. Sustainable forest policy requires social acceptance. Prior research has investigated relative acceptability of options at a forest stand level. However, we have insufficient understanding of public acceptance of forest management systems implemented across the wider landscape. Only detailed knowledge of public reaction to social, environmental and economic impacts and the trade-offs involved can red ....Social acceptability of forest management options: Landscape level visualisation and evaluation. Sustainable forest policy requires social acceptance. Prior research has investigated relative acceptability of options at a forest stand level. However, we have insufficient understanding of public acceptance of forest management systems implemented across the wider landscape. Only detailed knowledge of public reaction to social, environmental and economic impacts and the trade-offs involved can reduce the divisive nature of the forest management debate. This project will use interactive, still and animated computer representations of landscapes to examine social acceptability of alternatives to clearfell harvesting. This knowledge will be integrated with biophysical data to improve management of forested landscapes.Read moreRead less
Acceptability of Forest Harvesting Systems. Fierce public debate over forest management has prompted forest agencies to develop and test alternative harvesting systems. This project will examine community response to these harvesting and regeneration options. It will avoid the biases of existing research by developing an interactive simulation of the forest environment that will allow participants to view visual, ecological and economic outcomes of harvest options, as well as changes over time ....Acceptability of Forest Harvesting Systems. Fierce public debate over forest management has prompted forest agencies to develop and test alternative harvesting systems. This project will examine community response to these harvesting and regeneration options. It will avoid the biases of existing research by developing an interactive simulation of the forest environment that will allow participants to view visual, ecological and economic outcomes of harvest options, as well as changes over time as forest regenerates. Public judgements of the acceptability of harvesting options will be integrated with the outcomes of related biophysical studies to identify socially and ecologically sustainable management options for Australian native forests.Read moreRead less
Designing work roles for crew operating multiple unmanned aircraft. The aim of this project is to identify how work roles should be designed for crew operating multiple Unmanned Aircraft (UA). Industry expects that the introduction of higher levels of automation in next-generation UA systems will reduce the operational costs associated with UA by enabling human crews to simultaneously manage multiple aircraft. The current project examines the safety and effectiveness of different types of work d ....Designing work roles for crew operating multiple unmanned aircraft. The aim of this project is to identify how work roles should be designed for crew operating multiple Unmanned Aircraft (UA). Industry expects that the introduction of higher levels of automation in next-generation UA systems will reduce the operational costs associated with UA by enabling human crews to simultaneously manage multiple aircraft. The current project examines the safety and effectiveness of different types of work designs for these systems. The primary outcome will be a set of recommendations regarding the design of work roles for the crew of next-generation UA systems. Expected benefits include improvements in safety and cost-effectiveness of next-generation UA systems.Read moreRead less
ELEMENTS: A Virtual-Reality Augmented Workspace for Movement Rehabilitation of Traumatic Brain Injury Patients. The broad aim of the project is to design, develop and evaluate an interactive virtual environment (VE) called ELEMENTS that supports movement assessment and rehabilitation for patients recovering from Traumatic Brain Injury (TBI). We will use current knowledge of the neural basis of movement control and learning to create VEs that will help re-train patients' sense of multimodal space ....ELEMENTS: A Virtual-Reality Augmented Workspace for Movement Rehabilitation of Traumatic Brain Injury Patients. The broad aim of the project is to design, develop and evaluate an interactive virtual environment (VE) called ELEMENTS that supports movement assessment and rehabilitation for patients recovering from Traumatic Brain Injury (TBI). We will use current knowledge of the neural basis of movement control and learning to create VEs that will help re-train patients' sense of multimodal space, their position within it, and the predictive control of actions. We will adapt our training environments for use on readily available technologies, creating a treatment method amenable to remote delivery. This will extend rehabilitation practices beyond their current constraints.Read moreRead less
The sensory prerequisites of effective simulator-based pilot training. This Project aims to investigate the use of head-mounted virtual reality systems for training, with specific focus on the aviation industry. The Project expects to improve our understanding of how pilots combine information from their sensory systems in order to successfully operate an aircraft. Expected outcomes include methods for specifying the optimal design of simulators intended to prepare pilots for a specific task, wi ....The sensory prerequisites of effective simulator-based pilot training. This Project aims to investigate the use of head-mounted virtual reality systems for training, with specific focus on the aviation industry. The Project expects to improve our understanding of how pilots combine information from their sensory systems in order to successfully operate an aircraft. Expected outcomes include methods for specifying the optimal design of simulators intended to prepare pilots for a specific task, with the ultimate goal of developing and validating a prototype training device. The outcomes are expected to benefit many areas of pilot training by improving the design and optimising the cost of simulator technologies at a time when the aviation industry is struggling to meet the global demand for new pilots.Read moreRead less
New, Efficient Tests That Map Both Central and Peripheral Vision. This project seeks to develop a new, combined approach for quantifying both central and peripheral vision with a single test. Current methods for testing far peripheral vision are not efficient and not fully automated. Yet peripheral vision is important for tasks involving navigation and hazard avoidance such as driving. The project intends to invent and test new approaches to sampling and measuring the spatial extent of vision. T ....New, Efficient Tests That Map Both Central and Peripheral Vision. This project seeks to develop a new, combined approach for quantifying both central and peripheral vision with a single test. Current methods for testing far peripheral vision are not efficient and not fully automated. Yet peripheral vision is important for tasks involving navigation and hazard avoidance such as driving. The project intends to invent and test new approaches to sampling and measuring the spatial extent of vision. The anticipated algorithms will be more accurate and efficient than current tests, will be suitable for older adults, and will enable ready assessment of vision for occupational tasks.Read moreRead less
Mapping cognitive impulsivity through online testing. The project aims to develop a new model of cognitive impulsivity and produce an online tool to measure it. Impulsivity is defined as the skill/s that exert control over impulsive behaviours. It is a trait of human cognition that affects health and productivity and that varies normatively across the healthy population. However, coherent models of cognitive impulsivity and comprehensive measures of the construct are lacking. The project aims to ....Mapping cognitive impulsivity through online testing. The project aims to develop a new model of cognitive impulsivity and produce an online tool to measure it. Impulsivity is defined as the skill/s that exert control over impulsive behaviours. It is a trait of human cognition that affects health and productivity and that varies normatively across the healthy population. However, coherent models of cognitive impulsivity and comprehensive measures of the construct are lacking. The project aims to unravel and measure the cognitive skills that can produce (or avoid) impulsive behaviour.Read moreRead less